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https://github.com/kimihikoakayasaki/plugin_fakenect
https://github.com/kimihikoakayasaki/plugin_fakenect
amethyst-plugin
Last synced: about 2 months ago
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- Host: GitHub
- URL: https://github.com/kimihikoakayasaki/plugin_fakenect
- Owner: KimihikoAkayasaki
- License: mit
- Created: 2023-11-29T16:56:50.000Z (about 1 year ago)
- Default Branch: master
- Last Pushed: 2024-11-16T12:14:54.000Z (about 2 months ago)
- Last Synced: 2024-11-16T13:18:36.513Z (about 2 months ago)
- Topics: amethyst-plugin
- Language: C#
- Homepage:
- Size: 17.6 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
Kinect One (Fake)
Amethyst
device plugin## **License**
This project is licensed under the GNU GPL v3 License## **Overview**
This repo is a pure implementation of the `ITrackingDevice` interface,
providing Amethyst support for the Xbox One Kinect, as a fake device.
Both the handler and the plugin itself ([available here](https://github.com/KimihikoAkayasaki/plugin_Fakenect/tree/main/plugin_Fakenect)) are written in C### **Downloads**
You're going to find built plugins in [repo Releases](https://github.com/KimihikoAkayasaki/plugin_Fakenect/releases/latest).## **Build & Deploy**
Both build and deployment instructions [are available here](https://github.com/KimihikoAkayasaki/plugin_Fakenect/blob/main/.github/workflows/build.yml).
- Open in Visual Studio and publish using the prepared publish profile
(`plugin_Fakenect` → `Publish` → `Publish` → `Open folder`)
- Copy the published plugin to the `plugins` folder of your local Amethyst installation
or register by adding it to `$env:AppData\Amethyst\amethystpaths.k2path`
```jsonc
{
"external_plugins": [
// Add the published plugin path here, this is an example:
"F:\\source\\repos\\plugin_Fakenect\\plugin_Fakenect\\bin\\Release\\Publish"
]
}
```## **Wanna make one too? (K2API Devices Docs)**
[This repository](https://github.com/KinectToVR/Amethyst.Plugins.Templates) contains templates for plugin types supported by Amethyst.
Install the templates by `dotnet new install Amethyst.Plugins.Templates::1.2.0`
and use them in Visual Studio (recommended) or straight from the DotNet CLI.
The project templates already contain most of the needed documentation,
although please feel free to check out [the official wesite](https://docs.k2vr.tech/) for more docs sometime.The build and publishment workflow is the same as in this repo (excluding vendor deps).