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https://github.com/kimkulling/openddl-parser
A simple and fast OpenDDL Parser
https://github.com/kimkulling/openddl-parser
c-plus-plus cmake openddl-parser
Last synced: 10 days ago
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A simple and fast OpenDDL Parser
- Host: GitHub
- URL: https://github.com/kimkulling/openddl-parser
- Owner: kimkulling
- License: mit
- Created: 2014-11-26T20:44:07.000Z (almost 10 years ago)
- Default Branch: master
- Last Pushed: 2023-12-23T11:25:36.000Z (11 months ago)
- Last Synced: 2024-10-14T20:45:07.221Z (24 days ago)
- Topics: c-plus-plus, cmake, openddl-parser
- Language: C++
- Size: 1.75 MB
- Stars: 33
- Watchers: 10
- Forks: 23
- Open Issues: 7
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
The OpenDDL-Parser
==================The OpenDDL-Parser is a small and easy to use library for OpenDDL-file-format-parsing. OpenDDL is the shortcut for Open Data Description Language, a data-declaration language introduced by Eric Lengyel. Please check http://openddl.org/ if you want to learn more about it.
Build status
============Linux build status: [![Build Status](https://travis-ci.com/kimkulling/openddl-parser.svg?branch=master)](https://travis-ci.com/kimkulling/openddl-parser)
Current coverity check status:
Current test coverage:[![Coverage Status](https://coveralls.io/repos/github/kimkulling/openddl-parser/badge.svg?branch=master)](https://coveralls.io/github/kimkulling/openddl-parser?branch=cpp_coveralls)Get the source code
===================
You can get the code from our git repository, which is located at GitHub. You can clone the repository with the following command:> git clone https://github.com/kimkulling/openddl-parser.git
Building the source from the GitHub-Repo
========================================
To build the library you need to install cmake first ( see http://www.cmake.org/ for more information ). Make also sure that a compiler tool-chain is installed on your machine.
After installing it you can open a console and enter:> cmake CMakeLists.txt
This command will generate a build environment for your preferred build tool ( for Visual-Studio-users the project files will be generated, for gcc-users the makefiles will be generated ).
When using an IDE open the IDE and run the build. When using GNU-make type in your console:> make
and that's all.
When using Visual Studio CMake will generate you a solution for ythe library. Just build it there.
Use the library
===============
To use the OpenDDL-parser you need to build the lib first. Now add the
> /includeto your include-path and the
> /lib
to your lib-folder. Link the openddl.lib to your application.
Here is a small example how to use the lib:
```cpp
#include
#include
#includeUSE_ODDLPARSER_NS;
int main( int argc, char *argv[] ) {
if( argc < 3 ) {
return Error;
}char *filename( nullptr );
if( 0 == strncmp( FileOption, argv[1], strlen( FileOption ) ) ) {
filename = argv[ 2 ];
}
std::cout << "file to import: " << filename << std::endl;
if( nullptr == filename ) {
std::cerr << "Invalid filename." << std::endl;
return Error;
}FILE *fileStream = fopen( filename, "r+" );
if( NULL == filename ) {
std::cerr << "Cannot open file " << filename << std::endl;
return Error;
}// obtain file size:
fseek( fileStream, 0, SEEK_END );
const size_t size = ftell( fileStream );
rewind( fileStream );
if( size > 0 ) {
char *buffer = new char[ size ];
const size_t readSize = fread( buffer, sizeof( char ), size, fileStream );
assert( readSize == size );// Set the memory buffer
OpenDDLParser theParser;
theParser.setBuffer( buffer, size );
if( !theParser.parse() ) {
std::cerr << "Error while parsing file " << filename << "." << std::endl;
return Error;
}
}
return 0;
}```
How to access the imported data
===============================
The data is organized as a tree. You can get the root-node of the tree with the following code:```cpp
OpenDDLParser theParser;
theParser.setBuffer( buffer, size );
const bool result( theParser.parse() );
if ( result ) {
DDLNode *root = theParser.getRoot();
DDLNode::DllNodeList children = root->getChildNodeList();
for ( size_t i=0; igetProperty(); // to get properties
std::string type = child->getType(); // to get the node type
Value *values = child->getValue(); // to get the data;
// to loop through all values
while ( values != ddl_nullptr ) {
int current = values->getInt32();
values = value->getNext();
}
}
}```
The node instance called root contains the data.
All data lists are organized as linked lists.
Reference documentation
=======================
Please check http://kimkulling.github.io/openddl-parser/doxygen_html/index.html.Projects using OpenDDL-Parser
=============================
- Asset Importer Lib: https://github.com/assimp/assimp .