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https://github.com/kindermax/build-your-own-redis
https://github.com/kindermax/build-your-own-redis
Last synced: 16 days ago
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- Host: GitHub
- URL: https://github.com/kindermax/build-your-own-redis
- Owner: kindermax
- Created: 2024-05-19T17:21:43.000Z (8 months ago)
- Default Branch: master
- Last Pushed: 2024-05-22T07:45:49.000Z (8 months ago)
- Last Synced: 2024-05-22T20:22:32.253Z (8 months ago)
- Language: C
- Size: 67.4 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
[![progress-banner](https://backend.codecrafters.io/progress/redis/f1c496e2-ed89-42af-984f-0885b32edd1b)](https://app.codecrafters.io/users/codecrafters-bot?r=2qF)
This is a starting point for C solutions to the
["Build Your Own Redis" Challenge](https://codecrafters.io/challenges/redis).In this challenge, you'll build a toy Redis clone that's capable of handling
basic commands like `PING`, `SET` and `GET`. Along the way we'll learn about
event loops, the Redis protocol and more.**Note**: If you're viewing this repo on GitHub, head over to
[codecrafters.io](https://codecrafters.io) to try the challenge.# Passing the first stage
The entry point for your Redis implementation is in `app/server.c`. Study and
uncomment the relevant code, and push your changes to pass the first stage:```sh
git add .
git commit -m "pass 1st stage" # any msg
git push origin master
```That's all!
# Stage 2 & beyond
Note: This section is for stages 2 and beyond.
1. Ensure you have `gcc` installed locally
1. Run `./spawn_redis_server.sh` to run your Redis server, which is implemented
in `app/server.c`.
1. Commit your changes and run `git push origin master` to submit your solution
to CodeCrafters. Test output will be streamed to your terminal.