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https://github.com/kiraio-moe/spine-unity-hybrid

Use spine-unity runtime with different versions at the same time in Unity
https://github.com/kiraio-moe/spine-unity-hybrid

spine spine-runtimes spine2d unity unity2d unity3d

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Use spine-unity runtime with different versions at the same time in Unity

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# Spine Unity Hybrid

This project is intended to make spine-unity runtime with different versions can be used at the same time in Unity.

## Installation

Package Manager > Add package from git URL:

> [!NOTE]
> Replace `VERSION` with the runtime version that you want.
> Example: https://github.com/kiraio-moe/spine-unity-hybrid.git?path=spine-csharp-4.0#4.0

- spine-csharp

```
https://github.com/kiraio-moe/spine-unity-hybrid.git?path=spine-csharp-[VERSION]#[VERSION]
```

- spine-unity

```
https://github.com/kiraio-moe/spine-unity-hybrid.git?path=spine-unity-[VERSION]#[VERSION]
```

- spine-urp-shaders (optional)

```
https://github.com/kiraio-moe/spine-unity-hybrid.git?path=spine-urp-shaders-[VERSION]#[VERSION]
```

## License

This project retained the same license as the original runtimes. See [Spine Runtimes License Agreement](http://esotericsoftware.com/spine-runtimes-license).