https://github.com/kiraio-moe/spine-unity-hybrid
Use spine-unity runtime with different versions at the same time in Unity
https://github.com/kiraio-moe/spine-unity-hybrid
spine spine-runtimes spine2d unity unity2d unity3d
Last synced: about 2 months ago
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Use spine-unity runtime with different versions at the same time in Unity
- Host: GitHub
- URL: https://github.com/kiraio-moe/spine-unity-hybrid
- Owner: kiraio-moe
- Created: 2024-06-25T16:31:53.000Z (11 months ago)
- Default Branch: 4.0
- Last Pushed: 2024-06-28T04:48:27.000Z (11 months ago)
- Last Synced: 2025-02-02T17:20:06.655Z (3 months ago)
- Topics: spine, spine-runtimes, spine2d, unity, unity2d, unity3d
- Language: C#
- Homepage:
- Size: 1.11 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# Spine Unity Hybrid
This project is intended to make spine-unity runtime with different versions can be used at the same time in Unity.
## Installation
Package Manager > Add package from git URL:
> [!NOTE]
> Replace `VERSION` with the runtime version that you want.
> Example: https://github.com/kiraio-moe/spine-unity-hybrid.git?path=spine-csharp-4.0#4.0- spine-csharp
```
https://github.com/kiraio-moe/spine-unity-hybrid.git?path=spine-csharp-[VERSION]#[VERSION]
```- spine-unity
```
https://github.com/kiraio-moe/spine-unity-hybrid.git?path=spine-unity-[VERSION]#[VERSION]
```- spine-urp-shaders (optional)
```
https://github.com/kiraio-moe/spine-unity-hybrid.git?path=spine-urp-shaders-[VERSION]#[VERSION]
```## License
This project retained the same license as the original runtimes. See [Spine Runtimes License Agreement](http://esotericsoftware.com/spine-runtimes-license).