https://github.com/kitao/pyxel-skill
Claude Code skill for retro game development with Pyxel
https://github.com/kitao/pyxel-skill
ai claude-code claude-skill mcp pixel-art pyxel retro-game
Last synced: about 9 hours ago
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Claude Code skill for retro game development with Pyxel
- Host: GitHub
- URL: https://github.com/kitao/pyxel-skill
- Owner: kitao
- License: mit
- Created: 2026-03-09T22:48:56.000Z (4 months ago)
- Default Branch: main
- Last Pushed: 2026-03-27T14:06:17.000Z (3 months ago)
- Last Synced: 2026-05-31T10:25:52.228Z (23 days ago)
- Topics: ai, claude-code, claude-skill, mcp, pixel-art, pyxel, retro-game
- Homepage: https://github.com/kitao/pyxel-mcp
- Size: 7.81 KB
- Stars: 9
- Watchers: 0
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# pyxel-skill
A [Claude Code](https://docs.anthropic.com/en/docs/claude-code) skill for building retro games with [Pyxel](https://github.com/kitao/pyxel).
## What is this?
This skill teaches Claude Code how to create retro-style games using the Pyxel game engine. It works together with [pyxel-mcp](https://github.com/kitao/pyxel-mcp), an MCP server that provides visual verification, audio rendering, and debugging tools.
## Prerequisites
Install the pyxel-mcp MCP server. The easiest way is to ask Claude Code to create a Pyxel game — it will automatically discover and set up pyxel-mcp from the [MCP Registry](https://modelcontextprotocol.io/).
For manual setup, add to your MCP configuration:
```json
{
"mcpServers": {
"pyxel": {
"command": "uvx",
"args": ["pyxel-mcp"]
}
}
}
```
## Installation
Copy or symlink `SKILL.md` into your Claude Code skills directory:
```bash
# Option 1: Symlink (auto-updates with git pull)
ln -s /path/to/pyxel-skill/SKILL.md ~/.claude/skills/pyxel.md
# Option 2: Copy
cp /path/to/pyxel-skill/SKILL.md ~/.claude/skills/pyxel.md
```
## Usage
Once installed, Claude Code will automatically activate this skill when you ask it to create Pyxel games. For example:
- "Make a simple shooting game with Pyxel"
- "Create a retro platformer"
- "Build an 8-bit puzzle game with chiptune music"
## Links
- [Pyxel](https://github.com/kitao/pyxel) — The retro game engine
- [pyxel-mcp](https://github.com/kitao/pyxel-mcp) — MCP server for AI-assisted Pyxel development
- [anthropics/skills](https://github.com/anthropics/skills) — Claude Code community skills collection
## License
MIT