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https://github.com/kitao/pyxel-skill

Claude Code skill for retro game development with Pyxel
https://github.com/kitao/pyxel-skill

ai claude-code claude-skill mcp pixel-art pyxel retro-game

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Claude Code skill for retro game development with Pyxel

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README

          

# pyxel-skill

A [Claude Code](https://docs.anthropic.com/en/docs/claude-code) skill for building retro games with [Pyxel](https://github.com/kitao/pyxel).

## What is this?

This skill teaches Claude Code how to create retro-style games using the Pyxel game engine. It works together with [pyxel-mcp](https://github.com/kitao/pyxel-mcp), an MCP server that provides visual verification, audio rendering, and debugging tools.

## Prerequisites

Install the pyxel-mcp MCP server. The easiest way is to ask Claude Code to create a Pyxel game — it will automatically discover and set up pyxel-mcp from the [MCP Registry](https://modelcontextprotocol.io/).

For manual setup, add to your MCP configuration:

```json
{
"mcpServers": {
"pyxel": {
"command": "uvx",
"args": ["pyxel-mcp"]
}
}
}
```

## Installation

Copy or symlink `SKILL.md` into your Claude Code skills directory:

```bash
# Option 1: Symlink (auto-updates with git pull)
ln -s /path/to/pyxel-skill/SKILL.md ~/.claude/skills/pyxel.md

# Option 2: Copy
cp /path/to/pyxel-skill/SKILL.md ~/.claude/skills/pyxel.md
```

## Usage

Once installed, Claude Code will automatically activate this skill when you ask it to create Pyxel games. For example:

- "Make a simple shooting game with Pyxel"
- "Create a retro platformer"
- "Build an 8-bit puzzle game with chiptune music"

## Links

- [Pyxel](https://github.com/kitao/pyxel) — The retro game engine
- [pyxel-mcp](https://github.com/kitao/pyxel-mcp) — MCP server for AI-assisted Pyxel development
- [anthropics/skills](https://github.com/anthropics/skills) — Claude Code community skills collection

## License

MIT