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https://github.com/kjack9/mod-dead-means-dead

AzerothCore module to alter or remove the respawn timer on creatures.
https://github.com/kjack9/mod-dead-means-dead

azerothcore azerothcore-module

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AzerothCore module to alter or remove the respawn timer on creatures.

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# ![logo](https://raw.githubusercontent.com/azerothcore/azerothcore.github.io/master/images/logo-github.png) AzerothCore

# Dead Means Dead
Creature Respawn Customization Module

## What is this?
This module allows an AzerothCore server administrator to disable or customize creature respawn times in dungeons, raids, or in the world.

## Defaults
By default, the module will disable respawns in dungeons and raids - "dead" means "**DEAD**". :skull:

## Notice
The current version of this module sets the respawn time for creatures as they are killed. If the instance is unloaded from memory (`Instance.UnloadDelay` in `worldserver.conf`), the respawn time will be reset to the original value.

The module will still keep creatures from respawning in active instances with players in it. A workaround would be to set `Instance.UnloadDelay` to `0` in `worldserver.conf`, which will prevent instances from being unloaded until they expire.

This functionality will hopefully be improved in a future release of this module.

## Configuration
If you'd rather respawn times be longer, shorter, or applied in different map/area types, please edit the configuration file. To do this, find the `mod_dead_means_dead.conf.dist` file inside your `etc/modules/` directory. Make a copy of it called `mod_dead_means_dead.conf`. Make all configuration changes in the `.conf` file only.

The configuration options are all well-described inside the configuration file.

You may reload the configuration by issuing the `.reload config` command from a GM character or the `reload config` command from the worldserver console. Note that existing dead creatures will not be updated if you change your settings, but any newly-dead creatures will use the updated values.