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https://github.com/knela96/dynamic-parkour-system
Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.
https://github.com/knela96/dynamic-parkour-system
climbing controlller package parkour traversal unity unitypackage
Last synced: about 14 hours ago
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Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.
- Host: GitHub
- URL: https://github.com/knela96/dynamic-parkour-system
- Owner: knela96
- License: other
- Created: 2021-03-11T14:33:36.000Z (almost 4 years ago)
- Default Branch: main
- Last Pushed: 2023-11-03T11:37:25.000Z (about 1 year ago)
- Last Synced: 2024-12-22T07:06:07.002Z (about 14 hours ago)
- Topics: climbing, controlller, package, parkour, traversal, unity, unitypackage
- Language: C#
- Homepage: https://knela96.github.io/Dynamic-Parkour-System/
- Size: 61 MB
- Stars: 1,317
- Watchers: 42
- Forks: 214
- Open Issues: 7
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
## Dynamic Parkour System
![](https://github.com/knela96/Dynamic-Parkour-System/blob/Git-Pages/docs/Resources/Card.png)
Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed and Uncharted games. This package is fully customizable with its own Character Controller, being really easy to configure and fast to use. It has the possibility to choose between some already build-in Parkour Actions.
| Actions | Features |
| --------- | ---------- |
| Vault Fence | Custom Character Controller |
| Vault Box | IK System |
| Vault Down | Vaulting System |
| Slide | Climbing System |
| Auto Step | Jump Prediction System |
| Climb Obstacles | Motion Warping |
| Jump to Poles | |
| Climb Ledges | |
| Jump Ledge to Ledge | |
| Drop to Ledges | |
| Braced and Hang Climbing | |## Dependencies
To make the Dynamic Parkour System work, it requires the importation of Cinemachine and Input System Packets located in Unity Packet Manager.## Gameplay Demo
[Youtube Link](https://www.youtube.com/embed/mw6ozapAuYY)## Controls
| | Keyboard & Mouse | GamePad |
| --------- | --------- | ---------- |
| Movement | W, A, S, D | Left Joystick |
| Look Around | Move Mouse | Right Joystick |
| Run (Hold) | Left Shift | Right Trigger |
| Jump and Climb | Space Bar | X(Playstation) or A(Xbox) button |
| Drop and Slide | C | O(PlayStation) or B(Xbox) button |## Download
[Dynamic Parkour System Github Repository](https://github.com/knela96/Dynamic-Parkour-System)[Unity Package](https://github.com/knela96/Dynamic-Parkour-System/releases/latest)
[Unity Build Demo](https://github.com/knela96/Dynamic-Parkour-System/releases/tag/v1.0-beta)
[Documentation](https://github.com/knela96/Dynamic-Parkour-System/blob/Git-Pages/docs/Downloads/DynamicParkourSystem_Documentation.pdf)
## Troubleshooting
If you have any problem or find any bug report it in the Official Repository inside [Issues](https://github.com/knela96/Dynamic-Parkour-System/issues) section## Contact Me
Website: [ericcanela.com](https://ericcanela.com)Twitter: [@Knela96](https://twitter.com/knela96)
BuyMeACoffee: [ericcaneladev](https://www.buymeacoffee.com/ericcaneladev)
## External Sources
Animations and Model from [Mixamo](https://www.mixamo.com/)