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https://github.com/koala-interactive/wowza-webrtc-player

WebRTC player for Wowza live video streaming platform
https://github.com/koala-interactive/wowza-webrtc-player

typescript webrtc wowza wowzawebbrtc

Last synced: 2 days ago
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WebRTC player for Wowza live video streaming platform

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README

        

# Wowza WebRTC Player

Easy to use **WebRTC** Player library to connect to **Wowza Media Server**.

[![license: MIT](https://img.shields.io/badge/license-MIT-brightgreen.svg)](https://opensource.org/licenses/MIT)
![lint](https://github.com/koala-interactive/wowza-webrtc-player/workflows/lint/badge.svg?branch=master)

---

## 🚀 Installation

Install with [yarn](https://yarnpkg.com):

$ yarn add wowza-webrtc-player

Or install using [npm](https://npmjs.org):

$ npm i wowza-webrtc-player

---

## Base code

To works, we need to create a **WowzaWebRTCPlayer** instance bound to a HTML5 video element.
The second parameters allows you to set different [options](#Options). You can change it later using `player.setConfigurations(options)`.

```ts
import { WowzaWebRTCPlayer } from 'wowza-webrtc-player';

const videoElement = document.querySelector('video');
const player = new WowzaWebRTCPlayer(videoElement, {
sdpUrl: 'wss://zeezzrezrezr.streamlock.net/webrtc-session.json',
applicationName: 'webrtc',
streamName: 'myStream',
});
```

## As a publisher

#### 1. Play the camera locally.

It will ask for browser permission, and connect your camera to the video element.

```ts
await player.playLocal();
```

#### 2. Publish video to Wowza

```ts
await player.publish();
```

#### 3. Stop publishing the flux (but camera still active)

```ts
await player.stop();
```

#### 4. Stop the camera (and also stop publishing the flux)

```ts
await player.stopLocal();
```

---

## As a Viewer

#### 1. Read the remote flux

```ts
await player.playRemote();
```

#### 2. Stop it

```ts
await player.stop();
```

---

---

## Access/Update mediaStream

```ts
const stream = player.getMediaStream();

player.attachStream(newStream);
```

---

## Extends/Replace SDP Mungle

```ts
player.setConfigurations({
sdpHandler(sdp, originalHandler, type) {
if (type === 'play') {
// update sdp
return originalHandler(sdp);
} else if (type === 'publish') {
// update sdp
return originalHandler(sdp);
}
},
});
```

---

## Get Wowza running streams

_It need to be enabled in your Wowza server._

```ts
const streams = await player.getAvailableStreams();

streams.forEach((stream) => {
console.log(
stream.streamName,
stream.codecAudio,
stream.codecVideo,
stream.readyAudio,
stream.readyVideo
);
});
```

---

## Options

| Key | Type | |
| --------------- | --------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------- |
| applicationName | _`string`_ | Your wowza app name (`"live"` or `"webrtc"` in Wowza documentation). |
| streamName | _`string`_ | Your Wowza stream name (`"myStream"` in Wowza documentation) |
| sdpUrl | _`string`_ | Your Wowza websocket secured url (should looks like `"wss://zeezzrezrezr.streamlock.net/webrtc-session.json"`) |
| constraints | _[MediaStreamConstraints](https://developer.mozilla.org/en-US/docs/Web/API/MediaStreamConstraints)_ | `{ video: true, audio: true }` |
| iceServers | _[RTCIceServer](https://developer.mozilla.org/en-US/docs/Web/API/RTCIceServer)_ | List of your ICE server to connect to |
| videoConfigs | _`Object`_ | `{ bitRate:360, codec:'VP8', frameRate: 29.97 }` |
| audioConfigs | _`Object`_ | `{ bitRate:64, codec:'opus' }` | |
| secureToken | _`Object / null`_ | `{"hash":"YOURHASHEDSECRET","starttime":0,"endtime":0}` |
| userData | _`Object / null`_ | Can be used to send data to Wowza