https://github.com/kodiem9/Snapling-Engine
A scratch inspired game engine made with C++ using the Raylib game library.
https://github.com/kodiem9/Snapling-Engine
cpp cpp17 engine game-editor game-engine game-engine-2d raylib raylib-cpp
Last synced: 3 months ago
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A scratch inspired game engine made with C++ using the Raylib game library.
- Host: GitHub
- URL: https://github.com/kodiem9/Snapling-Engine
- Owner: kodiem9
- License: apache-2.0
- Created: 2024-08-19T05:43:15.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-11-17T11:29:07.000Z (about 1 year ago)
- Last Synced: 2025-01-12T23:40:52.051Z (12 months ago)
- Topics: cpp, cpp17, engine, game-editor, game-engine, game-engine-2d, raylib, raylib-cpp
- Language: C++
- Homepage:
- Size: 219 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Snapling Engine #
A scratch inspired game engine made with C++ using the Raylib game library.
# App is damaged. What should I do?
When this happens, open your terminal and type this command which turns of the gatekeeper on your MacOS (don't worry, you can enable it later!)
`sudo spctl --master-disable`
Then, write this command and drag the Fetch Engine app to the terminal:
`xattr -cr {PATH_NAME}`
And when you're done you can re-enable the gatekeeper:
`sudo spctl --master-enable`
After that everything should work again!
# It's still not working? #
In the future I'll make a dmg file so it's easier and safer to download which (hopefully) won't make the program break! For now the engine doesn't have much, so you're not missing out... yet :P