https://github.com/koerismo/PBR-2-Source
A Python-powered gui for converting pbr materials into Source Engine-compatible materials.
https://github.com/koerismo/PBR-2-Source
python3 source-engine
Last synced: 29 days ago
JSON representation
A Python-powered gui for converting pbr materials into Source Engine-compatible materials.
- Host: GitHub
- URL: https://github.com/koerismo/PBR-2-Source
- Owner: koerismo
- License: gpl-3.0
- Created: 2021-12-22T03:20:54.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2025-02-24T18:10:28.000Z (about 2 months ago)
- Last Synced: 2025-03-04T03:22:37.636Z (about 1 month ago)
- Topics: python3, source-engine
- Language: Python
- Homepage:
- Size: 19.5 MB
- Stars: 37
- Watchers: 1
- Forks: 3
- Open Issues: 4
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Metadata Files:
- Readme: README.md
- License: LICENSE
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- RAWR - PBR-2-Source - A Python-powered GUI for converting PBR materials into Source Engine-compatible materials. (Gaming / Modding / Mapping / Modeling / Texturing / Hammer Editor)
README
# PBR-2-Source
A Python-powered gui for converting pbr materials into Source Engine-compatible materials.### Features
- Supports PNG, JPG, BMP, and TGA input.
- Automatically generates material VMTs.
- Generates out-of-the-box functional materials for both PBR and traditional shaders.---
*Demonstration of PBR-2-Source usage*

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### [View Builds](https://github.com/koerismo/PBR-2-Source/releases)