https://github.com/komietty/unity-jobsystem-boids
Superfast CPU boids for Unity
https://github.com/komietty/unity-jobsystem-boids
Last synced: 7 months ago
JSON representation
Superfast CPU boids for Unity
- Host: GitHub
- URL: https://github.com/komietty/unity-jobsystem-boids
- Owner: komietty
- License: mit
- Created: 2019-12-16T10:55:34.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2022-11-25T01:18:42.000Z (almost 3 years ago)
- Last Synced: 2024-11-14T20:38:24.041Z (about 1 year ago)
- Language: C#
- Homepage:
- Size: 14.5 MB
- Stars: 86
- Watchers: 3
- Forks: 7
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
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- anything_about_game - unity-jobsystem-boids
README
# unity-jobsystem-boids
Unity job system and burst minimalist sample (less than 200 rows code!) without ECS.
### NativeArray sample

### NativeList sample
add / remove instance methods available.

## Compatibility
Tested on Unity 2019.3.11f1, windows10 (RTX 2080 max-q).
## Informative Source Code
TransformAccessArray - https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Transform/ScriptBindings/TransformAccessArray.bindings.cs