https://github.com/kondrak/oculusvr_samples
Samples for Oculus Rift and OpenGL
https://github.com/kondrak/oculusvr_samples
oculus-rift opengl tutorial virtual-reality vr
Last synced: 10 months ago
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Samples for Oculus Rift and OpenGL
- Host: GitHub
- URL: https://github.com/kondrak/oculusvr_samples
- Owner: kondrak
- License: mit
- Created: 2015-03-20T23:34:31.000Z (almost 11 years ago)
- Default Branch: master
- Last Pushed: 2020-08-18T21:40:28.000Z (over 5 years ago)
- Last Synced: 2025-03-26T10:21:11.770Z (10 months ago)
- Topics: oculus-rift, opengl, tutorial, virtual-reality, vr
- Language: C++
- Homepage:
- Size: 12.2 MB
- Stars: 56
- Watchers: 8
- Forks: 9
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
Samples for Oculus Rift (SDK 1.3+)
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- CameraBounds - IR tracking camera bounds renderer.
- DebugInfoRender - Oculus Rift Debug Data Rendering (obsoleted by OVR overlay).
- InstancedRender - Instanced VR rendering in OpenGL.
- LeapMotion - Leap Motion SDK integration demo.
- MinimumOpenGL - My personal minimum setup using OpenGL and SDL2.
- MirrorModes - Additional ways to mirror OVR output for debug purposes.
- Multisampling - Multisampling (MSAA) capabilities with OpenGL.
- TrackerChaperone - HTC Vive-like chaperone demo for tracking camera bounds.