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https://github.com/kongregate/webgl-preloader
https://github.com/kongregate/webgl-preloader
Last synced: 9 days ago
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- Host: GitHub
- URL: https://github.com/kongregate/webgl-preloader
- Owner: kongregate
- Created: 2016-08-03T20:15:30.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2019-01-23T21:42:34.000Z (almost 6 years ago)
- Last Synced: 2024-11-07T10:45:38.957Z (about 2 months ago)
- Language: HTML
- Size: 51.8 KB
- Stars: 26
- Watchers: 13
- Forks: 12
- Open Issues: 1
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Metadata Files:
- Readme: README.MD
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README
## DESCRIPTION
This is a template for WebGL-based Unity games. It includes a simple preloader, the script required to connect to the Kongregate API through Unity, and removes any extra buffer space around the game window.
**This preloader is for Unity 5.6 and above.** For older versions, [click here](https://github.com/kongregate/webgl-preloader/tree/unity-5.5-and-below).
## INSTRUCTIONS
Place the "Kong Preloader" folder into a "WebGLTemplates" folder in your assets. In the WebGL player settings window, there should now be an option to use it as the template when building your game. That's it! All done.
## LICENSE
The content of this project itself is licensed under the [Creative Commons Attribution 4.0 license](https://creativecommons.org/licenses/by/4.0/), and the underlying source code used to format and display that content is licensed under the [MIT license](http://opensource.org/licenses/MIT).