https://github.com/kosua20/opengl-skydome
A fragment-shader skydome implementation
https://github.com/kosua20/opengl-skydome
Last synced: 2 months ago
JSON representation
A fragment-shader skydome implementation
- Host: GitHub
- URL: https://github.com/kosua20/opengl-skydome
- Owner: kosua20
- Created: 2015-06-02T22:51:58.000Z (almost 10 years ago)
- Default Branch: master
- Last Pushed: 2019-10-27T02:49:01.000Z (over 5 years ago)
- Last Synced: 2024-11-14T22:35:41.221Z (6 months ago)
- Language: GLSL
- Size: 2.68 MB
- Stars: 47
- Watchers: 2
- Forks: 11
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- AwesomeCppGameDev - opengl-skydome - shader skydome implementation (Graphics)
README
# opengl-skydome
A fragment-shader skydome implementation, in OpenGL and GLSL.More details (in french) on [my blog](http://blog.simonrodriguez.fr/articles/28-06-2015_un_ciel_dans_le_shader.html)