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https://github.com/koute/stdweb

A standard library for the client-side Web
https://github.com/koute/stdweb

asmjs emscripten gui javascript rust web webasm webassembly

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A standard library for the client-side Web

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# A standard library for the client-side Web

[![Documentation](https://docs.rs/stdweb/badge.svg)](https://docs.rs/stdweb/*/stdweb/)

The goal of this crate is to provide Rust bindings to the Web APIs and to allow
a high degree of interoperability between Rust and JavaScript.

## Donate

[![Become a patron](https://koute.github.io/img/become_a_patron_button.png)](https://www.patreon.com/koute)

## Patrons

This software was brought to you thanks to these wonderful people:
* Embark Studios
* Joe Narvaez
* Eduard Knyshov
* Anselm Eickhoff
* Johan Andersson
* Stephen Sugden
* is8ac

Thank you!

## Examples

You can directly embed JavaScript code into Rust:

```rust
let message = "Hello, 世界!";
let result = js! {
alert( @{message} );
return 2 + 2 * 2;
};

println!( "2 + 2 * 2 = {:?}", result );
```

Closures are also supported:

```rust
let print_hello = |name: String| {
println!( "Hello, {}!", name );
};

js! {
var print_hello = @{print_hello};
print_hello( "Bob" );
print_hello.drop(); // Necessary to clean up the closure on Rust's side.
}
```

You can also pass arbitrary structures thanks to [serde]:

```rust
#[derive(Serialize)]
struct Person {
name: String,
age: i32
}

js_serializable!( Person );

js! {
var person = @{person};
console.log( person.name + " is " + person.age + " years old." );
};
```

[serde]: https://serde.rs/

This crate also exposes a number of Web APIs, for example:

```rust
let button = document().query_selector( "#hide-button" ).unwrap().unwrap();
button.add_event_listener( move |_: ClickEvent| {
for anchor in document().query_selector_all( "#main a" ) {
js!( @{anchor}.style = "display: none;"; );
}
});
```

Exposing Rust functions to JavaScript is supported too:

```rust
#[js_export]
fn hash( string: String ) -> String {
let mut hasher = Sha1::new();
hasher.update( string.as_bytes() );
hasher.digest().to_string()
}
```

Then you can do this from Node.js:

```js
var hasher = require( "hasher.js" ); // Where `hasher.js` is generated from Rust code.
console.log( hasher.hash( "Hello world!" ) );
```

Or you can take the same `.js` file and use it in a web browser:

```html

Rust.hasher.then( function( hasher ) {
console.log( hasher.hash( "Hello world!" ) );
});

```

If you're using [Parcel] you can also use our [experimental Parcel plugin];
first do this in your existing Parcel project:

$ npm install --save parcel-plugin-cargo-web

And then simply:

```js
import hasher from "./hasher/Cargo.toml";
console.log( hasher.hash( "Hello world!" ) );
```

[Parcel]: https://parceljs.org/
[experimental Parcel plugin]: https://github.com/koute/parcel-plugin-cargo-web

## Design goals

* Expose a full suite of Web APIs as exposed by web browsers.
* Try to follow the original JavaScript conventions and structure as much as possible,
except in cases where doing otherwise results in a clearly superior design.
* Be a building block from which higher level frameworks and libraries
can be built.
* Make it convenient and easy to embed JavaScript code directly into Rust
and to marshal data between the two.
* Integrate with the wider Rust ecosystem, e.g. support marshaling of structs
which implement serde's Serializable.
* Put Rust in the driver's seat where a non-trivial Web application can be
written without touching JavaScript at all.
* Allow Rust to take part in the upcoming WebAssembly (re)volution.
* Make it possible to trivially create standalone libraries which are
easily callable from JavaScript.

## Getting started

Take a look at some of the examples:

* `examples/minimal` - a totally minimal example which calls [alert]
* `examples/todomvc` - a naively implemented [TodoMVC] application; shows how to call into the DOM
* `examples/hasher` - shows how to export Rust functions to JavaScript and how to call them from
a vanilla web browser environment or from Nodejs
* `examples/hasher-parcel` - shows how to import and call exported Rust functions in a [Parcel] project
* [`pinky-web`] - an NES emulator; you can play with the [precompiled version here](http://koute.github.io/pinky-web/)

[The API documentation](https://docs.rs/stdweb/*/stdweb/) is also available for you to look at.

[alert]: https://developer.mozilla.org/en-US/docs/Web/API/Window/alert
[TodoMVC]: http://todomvc.com/
[`pinky-web`]: https://github.com/koute/pinky/tree/master/pinky-web

## Running the examples

1. Install [cargo-web]:

$ cargo install -f cargo-web

3. Go into `examples/todomvc` and start the example using one of these commands:

* Compile to [WebAssembly] using Rust's native WebAssembly backend:

$ cargo web start --target=wasm32-unknown-unknown

* Compile to [asm.js] using Emscripten:

$ cargo web start --target=asmjs-unknown-emscripten

* Compile to [WebAssembly] using Emscripten:

$ cargo web start --target=wasm32-unknown-emscripten

4. Visit `http://localhost:8000` with your browser.

For the `*-emscripten` targets `cargo-web` is not necessary, however
the native `wasm32-unknown-unknown` which doesn't need Emscripten
**requires** `cargo-web` to work!

[cargo-web]: https://github.com/koute/cargo-web
[asm.js]: https://en.wikipedia.org/wiki/Asm.js
[WebAssembly]: https://en.wikipedia.org/wiki/WebAssembly

## Changelog
* `stdweb 0.4.20`
* Compatibility with the newest `wasm-bindgen`
* New events:
* `FullscreenChangeEvent`
* `stdweb 0.4.19`
* New methods:
* `Document::fullscreen_enabled`
* `Document::fullscreen_element`
* `InputElement::selection_start`
* `InputElement::selection_end`
* `InputElement::set_selection_start`
* `InputElement::set_selection_end`
* `Object::to_iter`
* `Window::confirm`
* `&Array`s can now be converted to `Vec`s through `TryFrom`
* The runtime should now be compatible with newer versions of Emscripten
* The unstable `futures`-related APIs were updated to work with the latest nightlies
* The `syn` dependency was updated to version 1
* `stdweb 0.4.18`
* The `js!` macro can now be imported with an `use`
* New events:
* `BeforeUnloadEvent`
* `UnloadEvent`
* New methods:
* `IBlob::slice`
* `IBlob::slice_with_content_type`
* `IWindowOrWorker::set_clearable_timeout`
* `stdweb 0.4.17`
* The unstable `futures`-related APIs were updated to work with the latest nightlies
* `stdweb 0.4.16`
* Initial `wasm-bindgen` compatibility; you can now use `stdweb` in projects
using `wasm-bindgen`
* Minimum supported Rust version is now 1.33.0
* Minimum required `cargo-web` version is now 0.6.24
* `stdweb 0.4.15`
* The unstable `futures`-related APIs were updated to work with the latest nightlies
* New types:
* `FormData`
* `FormDataEntry`
* `MouseButtonsState`
* New methods:
* `Blob::new`
* `stdweb 0.4.14`
* The `js!` macro now generates slightly more efficient code
if you're not returning anything from your JS snippet. This makes
it unnecessary to add the `@(no_return)` annotation in the vast
majority of cases.
* New types:
* `File`
* `stdweb 0.4.13`
* Fixed the procedural `js!` macro's whitespace handling
* New types:
* `ITouchEvent`
* `Touch`
* `TouchType`
* New events:
* `TouchEvent`
* `TouchMove`
* `TouchLeave`
* `TouchEnter`
* `TouchEnd`
* `TouchCancel`
* `TouchStart`
* New methods:
* `XmlHttpRequest::set_response_type`
* `stdweb 0.4.12`
* Improved diagnostics when trying to compile for the `wasm32-unknown-unknown` target without `cargo-web`
* `stdweb 0.4.11`
* The minimum required Rust version is now 1.30.1
* The minimum required `cargo-web` version is now 0.6.22
* `wasm32-unknown-unknown` is now officially supported on stable Rust
* Debug builds on `wasm32-unknown-unknown` are now supported
* The `js!` macro is now partially implemented using a procedural macro
* String decoding/encoding is now a lot faster due to the use of native codec APIs
* New methods:
* `Document::import_node`
* `IElement::slot`
* `IElement::attach_shadow`
* `IElement::shadow_root`
* New types:
* `ISlotable`
* `ShadowRoot`
* `ShadowRootMode`
* `TemplateElement`
* `SlotElement`
* New events:
* `SlotChangeEvent`
* `IParentNode::query_selector` and `IParentNode::query_selector_all` now return a proper error type
* `stdweb 0.4.10`, `stdweb-derive 0.5.1`
* New methods:
* `IElement::insert_adjacent_html`
* `IElement::insert_html_before`
* `IElement::insert_html_after`
* `IElement::prepend_html`
* `IElement::append_html`
* `IElement::namespace_uri`
* `IElement::closest`
* `Document::create_element_ns`
* `Window::get_selection`
* New types:
* `AbortError`
* `SelectionType`
* `Selection`
* `Range`
* The error messages for failed type conversions are now improved
* The error type of failed conversions (when using `.try_into()`/`.try_from()`) is now convertible into a `TypeError`
* Aggregate error types (like, e.g. `DrawImageError`) are now serializable through the `js!` macro
* `TypeError` is now fixed (it was incorrectly treated as a `DOMException`)
* `Number` can now be converted into `f64` with `.into()`/`.from()`
* Added `Mut`, which is a new wrapper type for safely passing `FnMut` closures into the `js!` macro;
it is optional for now, however the usage of this wrapper type **will be mandatory** in the future!
* `FnMut` closures cannot be called recursively anymore
* `#[derive(ReferenceType)]` now supports a limited subset of generic types
* Asynchronous unit tests are now supported with a new `#[async_test]` attribute macro (nightly only)
* Updated to `futures 0.3` (nightly only)
* `stdweb 0.4.9`, `stdweb-derive 0.5.0`
* Performance improvements; serialization through serde is now twice as fast
* New events:
* `ScrollEvent`
* `DragRelatedEvent`
* `DragEvent`
* `DragStartEvent`
* `DragEndEvent`
* `DragEnterEvent`
* `DragLeaveEvent`
* `DragOverEvent`
* `DragExitEvent`
* `DragDropEvent`
* New types:
* `DataTransfer`
* `EffectAllowed`
* `DropEffect`
* `DataTransferItemList`
* `DataTransferItem`
* `DataTransferItemKind`
* `IDragEvent`
* `Value`s can now be converted to `Option< Serde< T > >` with `try_into`
* Deserialization of numbers through serde now works in the majority of cases
allowing types other than `i32` and `f64` to be used
* All of the events are now more strongly-typed
* Previously in was possible to deserialize e.g. a `keyup` event
as a `KeyDownEvent` since only the event's JS type was checked
and both `keyup` and `keydown` share the same JS type (`KeyboardEvent`).
From now on the `type` field of the event is also checked, so
such conversions are not allowed anymore.
* `0.4.8`
* Fixed compilation on the newest nightly when targeting `wasm32-unknown-unknown`
* New events:
* `PointerLockChangeEvent`
* `PointerLockErrorEvent`
* `MouseWheelEvent`
* New types:
* `MouseWheelDeltaMode`
* `XhrResponseType`
* New methods:
* `XmlHttpRequest::raw_response`
* `Window::device_pixel_ratio`
* `Document::pointer_lock_element`
* `Document::exit_pointer_lock`
* `0.4.7`
* New events:
* `AuxClickEvent`
* `MouseEnterEvent`
* `MouseLeaveEvent`
* `ContextMenuEvent`
* `SelectionChangeEvent`
* New types:
* `FileList`
* `FileReaderReadyState`
* Implement gamepad APIs:
* `Gamepad`
* `GamepadButton`
* `GamepadButtonMapping`
* `GamepadEvent`
* Fixed `CanvasRenderingContext2d::clear_rect`
* Fixed a leak when creating `TypedArray`s from
`Vec`s and `ArrayBuffer`s.
* `0.4.6`
* Fix `docs.rs` again
* New types:
* `SubmitEvent`
* `IChildNode`
* Fix `CanvasElement::to_data_url`
* `0.4.5`
* New types:
* `DocumentFragment`
* `SelectElement`
* `OptionElement`
* `HtmlCollection`
* New methods:
* `Node::from_html`
* `Value::is_null`
* Expose enums:
* `SocketMessageData`
* `NodeType`
* Update to `futures` 0.2
* `0.4.4`
* Fix `docs.rs` (hopefully).
* New methods:
* `Location::origin`
* `Location::protocol`
* `Location::host`
* `Location::hostname`
* `Location::port`
* `Location::pathname`
* `Location::search`
* These now return `SecurityError` in the error case:
* `Location::hash`
* `Location::href`
* `0.4.3`
* Objects which cannot be used as keys in a `WeakMap`
should be supported now (e.g. some of the WebGL-related objects under Firefox)
* New methods:
* `Element::get_bounding_client_rect`
* `Element::scroll_top`
* `Element::scroll_left`
* `Window::page_x_offset`
* `Window::page_y_offset`
* `NodeList::item`
* `Document::body`
* `Document::head`
* `Document::title`
* `Document::set_title`
* `IMouseEvent::offset_x`
* `IMouseEvent::offset_y`
* Expose more canvas related types:
* `CompositeOperation`
* `LineCap`
* `LineJoin`
* `Repetition`
* `TextAlign`
* `TextBaseline`
* Expose canvas related error types: `AddColorStopError`, `DrawImageError`, `GetImageDataError`
* New events:
* `MouseOverEvent`
* `MouseOutEvent`
* `PointerOverEvent`
* `PointerEnterEvent`
* `PointerDownEvent`
* `PointerMoveEvent`
* `PointerUpEvent`
* `PointerCancelEvent`
* `PointerOutEvent`
* `PointerLeaveEvent`
* `GotPointerCaptureEvent`
* `LostPointerCaptureEvent`
* New interface for pointer events: `IPointerEvent`
* `0.4.2`
* Fixed a leak when deserializing references
* Fixed `CanvasRenderingContext2d::get_canvas`
* Exposed `FillRule` and `SocketReadyState`
* New attribute related methods added to `IElement`
* New `Date` bindings
* `0.4.1`
* Support for newest nightly Rust on `wasm32-unknown-unknown`
* Exposed `SocketBinaryType` enum
* New canvas APIs:
* Numerous new methods for `CanvasRenderingContext2d`
* New types: `CanvasGradient`, `CanvasPattern`, `CanvasStyle`, `ImageData`, `TextMetrics`
* New error types: `IndexSizeError`, `NotSupportedError`, `TypeError`
* `0.4`
* (breaking change) Removed `Array` and `Object` variants from `Value`; these are now treated as `Reference`s
* (breaking change) The `Value` has an extra variant: `Symbol`
* (breaking change) Removed:
* `InputElement::set_kind`
* `InputElement::files`
* (breaking change) Renamed:
* `KeydownEvent` -> `KeyDownEvent`
* `KeyupEvent` -> `KeyUpEvent`
* `KeypressEvent` -> `KeyPressEvent`
* `ReadyState` -> `FileReaderReadyState`
* `InputElement::value` -> `InputElement::raw_value`
* `InputElement::set_value` -> `InputElement::set_raw_value`
* (breaking change) `ArrayBuffer::new` now takes an `u64` argument
* (breaking change) `InputElement::set_raw_value` now takes `&str` instead of `Into< Value >`
* (breaking change) Changed return types:
* Every method which returned `usize` now returns `u32`
* `INode::remove_child` now returns `Node` in the `Ok` case
* The following now return an `u64`:
* `ArrayBuffer::len`
* The following now return an `i32` instead of `f64`:
* `IMouseEvent::client_x`
* `IMouseEvent::client_y`
* `IMouseEvent::movement_x`
* `IMouseEvent::movement_y`
* `IMouseEvent::screen_x`
* `IMouseEvent::screen_y`
* The following now return a `Result`:
* `INode::insert_before`
* `INode::replace_child`
* `INode::clone_node`
* `StringMap::insert`
* `TokenList::add`
* `TokenList::remove`
* `Document::create_element`
* `IEventTarget::dispatch_event`
* `FileReader::read_as_text`
* `FileReader::read_as_array_buffer`
* `FileReader::read_as_text`
* `History::replace_state`
* `History::go`
* `History::back`
* `History::forward`
* `Location::href`
* `Location::hash`
* `CanvasElement::to_data_url`
* `CanvasElement::to_blob`
* `ArrayBuffer::new`
* `INode::base_uri` now returns a `String` instead of `Option< String >`
* `InputElement::raw_value` now returns a `String` instead of `Value`
* (breaking change) `INode::inner_text` was moved to `IHtmlElement::inner_text`
* (breaking change) `Document::query_selector` and `Document::query_selector_all` were moved to `IParentNode`
* (breaking change) `IElement::query_selector` and `IElement::query_selector_all` were moved to `IParentNode`
* (breaking change) `Document::get_element_by_id` was moved to `INonElementParentNode`
* (breaking change) A blanket impl for converting between arbitrary reference-like objects using
`TryFrom`/`TryInto` has been removed
* When building using a recent `cargo-web` it's not necessary to call
`stdweb::initialize` nor `stdweb::event_loop` anymore
* Support for `cdylib` crates on `wasm32-unknown-unknown`
* New bindings:
* `XmlHttpRequest`
* `WebSocket`
* `MutationObserver`
* `History`
* `TextAreaElement`
* `CanvasElement`
* New event types:
* `MouseDownEvent`
* `MouseUpEvent`
* `MouseMoveEvent`
* `PopStateEvent`
* `ResizeEvent`
* `ReadyStateChange`
* `SocketCloseEvent`
* `SocketErrorEvent`
* `SocketOpenEvent`
* `SocketMessageEvent`
* Initial support for the Canvas APIs
* New traits: `ReferenceType` and `InstanceOf`
* Add `#[derive(ReferenceType)]` in `stdweb-derive` crate; it's now possible
to define custom API bindings outside of `stdweb`
* Add `#[js_export]` procedural attribute (`wasm32-unknown-unknown` only)
* Add `DomException` and subtypes for passing around JavaScript exceptions
* `IElement` now inherits from `INode`
* Every interface now inherits from `ReferenceType`
* Add `stdweb::traits` module to act as a prelude for `use`-ing all of our interface traits
* Add `console!` macro
* Most types now implement `PartialEq` and `Eq`

* `0.3`
* (breaking change) Deleted `ErrorEvent` methods
* (breaking change) Renamed:
* `LoadEvent` -> `ResourceLoadEvent`
* `AbortEvent` -> `ResourceAbortEvent`
* `ErrorEvent` -> `ResourceErrorEvent`
* Add `UnsafeTypedArray` for zero cost slice passing to `js!`
* Add `Once` for passing `FnOnce` closures to `js!`

## License

Licensed under either of

* Apache License, Version 2.0, ([LICENSE-APACHE](LICENSE-APACHE) or http://www.apache.org/licenses/LICENSE-2.0)
* MIT license ([LICENSE-MIT](LICENSE-MIT) or http://opensource.org/licenses/MIT)

at your option.

Snippets of documentation which come from [Mozilla Developer Network] are covered under the [CC-BY-SA, version 2.5] or later.

[Mozilla Developer Network]: https://developer.mozilla.org/en-US/
[CC-BY-SA, version 2.5]: https://developer.mozilla.org/en-US/docs/MDN/About#Copyrights_and_licenses

### Contributing

See [CONTRIBUTING.md](https://github.com/koute/stdweb/blob/master/CONTRIBUTING.md)