https://github.com/krc2000/multiplayerproject
This is my client-server base for future multiplayer projects. It builds using SFML/Network module. It's in development state.
https://github.com/krc2000/multiplayerproject
cpp multiplayer network sfml
Last synced: 8 months ago
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This is my client-server base for future multiplayer projects. It builds using SFML/Network module. It's in development state.
- Host: GitHub
- URL: https://github.com/krc2000/multiplayerproject
- Owner: KRC2000
- Created: 2021-03-18T13:46:38.000Z (about 5 years ago)
- Default Branch: master
- Last Pushed: 2021-03-26T12:50:49.000Z (about 5 years ago)
- Last Synced: 2025-04-02T06:35:37.028Z (about 1 year ago)
- Topics: cpp, multiplayer, network, sfml
- Language: C++
- Homepage:
- Size: 78.1 KB
- Stars: 6
- Watchers: 1
- Forks: 1
- Open Issues: 2
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Metadata Files:
- Readme: README.md
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README
# MultiPlayerProject
This is my client-server-client base for future multiplayer projects. It builds using SFML/Network module. It's in development state.
Currently contains server and client apps. Server can handle endless client numbers(as much as memory or sockets count will allow).
Server keeps all clients updated about all other connected clients. Basically its a base chamber that im building my network module for further easy embedding in any sfml game
