https://github.com/krotik/gladiator_3d
  
  
    JavaScript ray casting engine for pseudo 3D games. 
    https://github.com/krotik/gladiator_3d
  
        Last synced: about 2 months ago 
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JavaScript ray casting engine for pseudo 3D games.
- Host: GitHub
- URL: https://github.com/krotik/gladiator_3d
- Owner: krotik
- License: mit
- Created: 2014-06-19T11:26:56.000Z (over 11 years ago)
- Default Branch: master
- Last Pushed: 2014-06-19T13:22:12.000Z (over 11 years ago)
- Last Synced: 2025-08-21T12:53:49.656Z (2 months ago)
- Language: JavaScript
- Size: 1.19 MB
- Stars: 30
- Watchers: 3
- Forks: 10
- Open Issues: 1
- 
            Metadata Files:
            - Readme: README.md
- License: LICENSE
 
Awesome Lists containing this project
- awesome-open-source-games - Gladiator 3D - Canvas based JavaScript ray casting engine for pseudo 3D games. (Frameworks/Engines/Libraries / IOS)
README
          # Gladiator 3D
JavaScript ray casting engine for pseudo 3D games. This implementation is not bound to any library (i.e. works with or without Prototype / JQuery) and should work with all recent browsers which support the canvas element.
[Check out the demo ...](https://rawgit.com/krotik/gladiator_3d/master/examples/game_demo/main.html)

## Author
Gladiator 3D was written by [Matthias Ladkau](http://www.ladkau.de).
Based on: 
Creating pseudo 3D games with HTML 5 canvas and raycasting tutorial
by Jacob Seidelin
http://dev.opera.com/articles/view/creating-pseudo-3d-games-with-html-5-can-1/
Ray-Casting Tutorial For Game Development And Other Purposes
by F. Permadi
http://www.permadi.com/tutorial/raycast/index.html
Lode's Raycasting Tutorial
by Lode Vandevenne
http://lodev.org/cgtutor/index.html
## License
Gladiator 3D is released under the [MIT license](http://mit-license.org).
## How to use
Best take a look in the example folder. There is a simple demo which demonstrates the basic concepts. And there is a more complex game demo which shows a playable game with all of the main mechanics working.