https://github.com/kruserr/i6_engine
Straight-Six Engine
https://github.com/kruserr/i6_engine
Last synced: over 1 year ago
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Straight-Six Engine
- Host: GitHub
- URL: https://github.com/kruserr/i6_engine
- Owner: kruserr
- License: mit
- Created: 2019-09-14T08:46:58.000Z (almost 7 years ago)
- Default Branch: master
- Last Pushed: 2020-01-01T17:58:11.000Z (over 6 years ago)
- Last Synced: 2025-01-11T23:23:36.317Z (over 1 year ago)
- Language: C++
- Size: 133 MB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# i6_engine
Straight-Six Engine
# Deps
### Windows
```
Step 1:
Download and install vcpkg in root folder of windows. by using git bash, and powershell.
Step 2:
After installing vcpkg: open powershell and type:
.\vcpkg search sdl2
.\vcpkg install sdl2
Step 3:
Open visual studio and include sdl2 by typing
#include
Step 4:
Fix linker errors, goto Project Propeties->Configuratio Properties->Linker->Input->Aditional dependencies
and type opengl32.lib; at the end of the string.
Step 5:
Before the int main{}
add:
#undef main // Have to undefine main, because main is already defined in another place.
```
https://www.wikihow.com/Set-Up-SDL-with-Visual-Studio
### Linux
```
sudo dnf install glew-devel SDL2-devel SDL2_image-devel glm-devel freetype-devel
```
# Install
### Windows
powershell
```
git clone https://github.com/kruserr/i6_engine.git
cd i6_engine
./exe.ps1
```
### Linux
bash
```
git clone https://github.com/kruserr/i6_engine.git
cd i6_engine
./run.sh
```