https://github.com/kthulu120/ambrosia
https://github.com/kthulu120/ambrosia
Last synced: about 2 months ago
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- Host: GitHub
- URL: https://github.com/kthulu120/ambrosia
- Owner: Kthulu120
- License: mit
- Created: 2019-05-21T17:09:03.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2023-01-11T01:31:26.000Z (over 2 years ago)
- Last Synced: 2024-10-12T07:34:19.933Z (7 months ago)
- Language: JavaScript
- Size: 6.33 MB
- Stars: 7
- Watchers: 1
- Forks: 0
- Open Issues: 48
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
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README
# Ambrosia Game Launcher
*Note: This application is under heavy development at the moment*
Ambrosia is a Game Launcher that allows you to play all the games installed on your system in a nice and simple UI.
## Development
To get relay set up you will need run `yarn relay` in order to generate the Relay GQL partials needed to run the app
## Run
Start the app in the `dev` environment. This starts the renderer process in [**hot-module-replacement**](https://webpack.js.org/guides/hmr-react/) mode and starts a webpack dev server that sends hot updates to the renderer process:
```bash
$ yarn dev
```If you don't need autofocus when your files was changed, then run `dev` with env `START_MINIMIZED=true`:
```bash
$ START_MINIMIZED=true yarn dev
```## Packaging
To package apps for the local platform:
```bash
$ yarn package
```To package apps for all platforms:
First, refer to the [Multi Platform Build docs](https://www.electron.build/multi-platform-build) for dependencies.
Then,
```bash
$ yarn package-all
```To package apps with options:
```bash
$ yarn package --[option]
```To run End-to-End Test
```bash
$ yarn build-e2e
$ yarn test-e2e# Running e2e tests in a minimized window
$ START_MINIMIZED=true yarn build-e2e
$ yarn test-e2e
```:bulb: You can debug your production build with devtools by simply setting the `DEBUG_PROD` env variable:
```bash
DEBUG_PROD=true yarn package
```## CSS Modules
This boilerplate is configured to use [css-modules](https://github.com/css-modules/css-modules) out of the box.
All `.css` file extensions will use css-modules unless it has `.global.css`.
If you need global styles, stylesheets with `.global.css` will not go through the
css-modules loader. e.g. `app.global.css`If you want to import global css libraries (like `bootstrap`), you can just write the following code in `.global.css`:
```css
@import '~bootstrap/dist/css/bootstrap.css';
```## SASS support
If you want to use Sass in your app, you only need to import `.sass` files instead of `.css` once:
```js
import './app.global.scss';
```## Static Type Checking
This project comes with Flow support out of the box! You can annotate your code with types, [get Flow errors as ESLint errors](https://github.com/amilajack/eslint-plugin-flowtype-errors), and get [type errors during runtime](https://github.com/codemix/flow-runtime) during development. Types are completely optional.
## Dispatching redux actions from main process
See [#118](https://github.com/electron-react-boilerplate/electron-react-boilerplate/issues/118) and [#108](https://github.com/electron-react-boilerplate/electron-react-boilerplate/issues/108)