https://github.com/kubap/glsl-lsp
A language server implementation for the OpenGL Shading Langauge, written in Rust.
https://github.com/kubap/glsl-lsp
glsl lsp opengl parser
Last synced: 11 months ago
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A language server implementation for the OpenGL Shading Langauge, written in Rust.
- Host: GitHub
- URL: https://github.com/kubap/glsl-lsp
- Owner: KubaP
- Archived: true
- Created: 2022-04-21T22:17:52.000Z (about 4 years ago)
- Default Branch: master
- Last Pushed: 2025-06-17T19:38:05.000Z (about 1 year ago)
- Last Synced: 2025-06-17T20:30:30.048Z (about 1 year ago)
- Topics: glsl, lsp, opengl, parser
- Language: Rust
- Homepage:
- Size: 2.27 MB
- Stars: 20
- Watchers: 3
- Forks: 4
- Open Issues: 16
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# glsl-lsp
⚠ **This project has been archived.**
*There will be no more feature updates nor bug fixes. If someone would like to continue developing this project, feel free to fork this repositoty!*
---
This repository contains a heavily **work-in-progress** project aiming to provide a language extension for the OpenGL Shading Language.
This project is targeting GLSL `450` & `460` initially, but there are plans to support older versions in the future, including but not limited to `110`, `300 es`, `330` and `410`.
**An extension for Visual Studio Code is available on the [marketplace](https://marketplace.visualstudio.com/items?itemName=kuba-p.glsl-lsp).**
⚠ Current state of functionality: Basic semantic highlighting and syntax diagnostics reporting. Advanced support for macro expansion and conditional compilation.
## Structure
|Folder|Contents|
|-|-|
|[`/glast`](/glast)|A library for parsing GLSL, specifically created for this project|
|[`/client`](/client)|The client extension for Visual Studio Code|
|[`/server`](/server)|The Language Server Protocol implementation|
|[`/docs`](/docs)|Project documentation|
|[`/build`](/build)|Build & release scripts|
## Build Instructions
For instructions on how to build the project for debugging or release purposes, see [/build/Instructions.md](/build/Instructions.md).
## Contribution
Contributions are always welcome, be it code, tests, documentation or bug reports, feature requests, etc. For help, please file an [issue](https://github.com/KubaP/glsl-lsp/issues).
## License
See each individual project for its license.