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https://github.com/kvbc/godot-game


https://github.com/kvbc/godot-game

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# godot-game

im done, godot can't handle procedurally generated tiles with navigation
https://github.com/kvbc/godot-game/blob/98492ba1cb5cee064079f5e081e49a31673e0edf/Scripts/World.gd#L44

ok im not done yet, i [implemented](https://github.com/kvbc/godot-game/blob/45413ffc3605dbfe85755acc8e5a23d1faa1a839/Scripts/World.gd) [clearance-based pathfinding](https://harablog.wordpress.com/2009/01/29/clearance-based-pathfinding/)

ok i am done...