https://github.com/kwsch/permutemmo
Permutes all possible player actions to yield shinies in Pokémon Legends: Arceus
https://github.com/kwsch/permutemmo
permutations pokemon pokemon-legends-arceus prediction-algorithm
Last synced: 11 days ago
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Permutes all possible player actions to yield shinies in Pokémon Legends: Arceus
- Host: GitHub
- URL: https://github.com/kwsch/permutemmo
- Owner: kwsch
- License: gpl-3.0
- Created: 2022-03-16T21:02:37.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2025-03-16T15:18:18.000Z (3 months ago)
- Last Synced: 2025-04-03T15:47:19.535Z (3 months ago)
- Topics: permutations, pokemon, pokemon-legends-arceus, prediction-algorithm
- Language: C#
- Homepage:
- Size: 130 KB
- Stars: 31
- Watchers: 9
- Forks: 7
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# PermuteMMO
Permutes MMO data to find shinies.Requires [.NET 6.0](https://dotnet.microsoft.com/download/dotnet/6.0). The executable can be built with any compiler that supports C# 10.
Usage:
- Compile the ConsoleApp.
- Pick from these options for inputs:
- Put your `main` savedata next to the executable.
- Put your `mmo.bin`/`mo.bin`/`combo.bin` block data (ripped from ram or savedata) next to the executable.
- Fill out a `spawner.json` and put it next to the executable.
- Run the executable, observe console output for steps to obtain.It's easy to change the criteria for emitting results (specific genders, specific height & weight, etc) by editing `Program.cs`.
Refer to the [Wiki](https://github.com/kwsch/PermuteMMO/wiki) for more details on input modes and interpreting outputs.