https://github.com/ladislav-zezula/CascLib
An open-source implementation of library for reading CASC storages from Blizzard games since 2014
https://github.com/ladislav-zezula/CascLib
Last synced: 3 months ago
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An open-source implementation of library for reading CASC storages from Blizzard games since 2014
- Host: GitHub
- URL: https://github.com/ladislav-zezula/CascLib
- Owner: ladislav-zezula
- License: mit
- Created: 2014-07-12T15:03:05.000Z (almost 11 years ago)
- Default Branch: master
- Last Pushed: 2024-08-06T19:12:57.000Z (10 months ago)
- Last Synced: 2024-08-06T22:49:25.081Z (10 months ago)
- Language: C++
- Homepage:
- Size: 90.7 MB
- Stars: 423
- Watchers: 49
- Forks: 123
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# CascLib
**CascLib** is an open-source implementation of library for reading Blizzard's CASC storages since 2014.
For API documentation, refer to http://www.zezula.net/en/casc/casclib.html .
## Using CascLib on Linux (generic cmake build)
- cmake -L CMakeLists.txt
- make## Using CascLib as shared library in Debian/Ubuntu (build packages)
- dpkg-buildpackage -us -uc
- cd ..
- sudo dpkg -i libcasc1_3.2_amd64.deb libcasc-dev_3.2_amd64.deb## Using CascLib as static library in Windows
1. Clone the CascLib repository into a local folder:`git clone https://github.com/ladislav-zezula/CascLib.git`
2. Open one of the solution files in Microsoft Visual Studio
- `CascLib_vs17.sln` for Visual Studio 2017
- `CascLib_vs15.sln` for Visual Studio 2015
- `CascLib_vs08.sln` for Visual Studio 20083. Select `Build / Batch Build` and select all `CascLib` build configurations. Do a full build. The result LIB files for each platform are in `.\bin\CascLib\Win32` and `.\bin\CascLib\x64`. The following build configurations are available:
- DebugAD\CascLibDAD.lib (Debug Ansi version with dynamic CRT library)
- DebugAS\CascLibDAS.lib (Debug Ansi version with static CRT library)
- DebugUD\CascLibDUD.lib (Debug Unicode version with dynamic CRT library)
- DebugUS\CascLibDUS.lib (Debug Unicode version with static CRT library)
- ReleaseAD\CascLibRAD.lib (Release Ansi version with dynamic CRT library)
- ReleaseAS\CascLibRAS.lib (Release Ansi version with static CRT library)
- ReleaseUD\CascLibRUD.lib (Release Unicode version with dynamic CRT library)
- ReleaseUS\CascLibRUS.lib (Release Unicode version with static CRT library)4. After the build is done, put all 32-bit LIBs to a library directory (e.g. `lib32`) and all 64-bit LIBs into another directory (e.g. `lib64`)
5. Include `CascLib.h` in your project. `CascLib.h` will automatically select the required LIB file, depending on your project settings.
6. Build your project.
## Using CascLib as DLL in Windows
1. Clone the CascLib repository into a local folder:`git clone https://github.com/ladislav-zezula/CascLib.git`
2. Open one of the solution files in Microsoft Visual Studio
- `CascLib_vs17.sln` for Visual Studio 2017
- `CascLib_vs15.sln` for Visual Studio 2015
- `CascLib_vs08.sln` for Visual Studio 20083. Select `Build / Batch Build` and check all `CascLib_dll Release` configurations. Do a full build. The result DLL and LIB files for `Win32` and `x64` platforms are in:
- `.\bin\CascLib_dll\Win32\Release` (32-bit build)
- `.\bin\CascLib_dll\x64\Release` (64-bit build)5. Include `CascLib.h` and add `CascLib.lib` to your project and build it.