https://github.com/laicasaane/tower_of_encosy
A sandbox to learn and play around
https://github.com/laicasaane/tower_of_encosy
ecs entity-component-system extensions game gamedev modules packages tooling unity unity3d
Last synced: 14 days ago
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A sandbox to learn and play around
- Host: GitHub
- URL: https://github.com/laicasaane/tower_of_encosy
- Owner: laicasaane
- Created: 2024-08-18T11:27:51.000Z (8 months ago)
- Default Branch: main
- Last Pushed: 2025-04-01T17:09:26.000Z (22 days ago)
- Last Synced: 2025-04-01T18:24:29.899Z (22 days ago)
- Topics: ecs, entity-component-system, extensions, game, gamedev, modules, packages, tooling, unity, unity3d
- Language: C#
- Homepage:
- Size: 49 MB
- Stars: 66
- Watchers: 4
- Forks: 11
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Tower of Encosy
[](#contributors-)
## Foreword
This is a playground for me to work on a 3D prototype. I aim to learn more about using ECS and 3D game.
While I have some knowledge with the former, I nearly have zero experience with the latter,
since I've been working mostly on 2D projects. Utility AI and 3D physics are also the topics
I want to explore within this project.### A change of plan
The project was intended to be only a personal development sandbox. At some point I realized that
it won't be helpful for neither me nor the community. Knowing various tools and techiques is one thing,
applying that knowledge to a real game project requires much more reasoning skills.So I decided to turn this project into an actual game. With great help from my friend, a game designer,
the project is going to be a turn-based RPG with a dedicated design document. Whatever techniques and tools
applied will be justified based on the document to give a real world example of how to use them.While the project remains an OSS, anything related to the game mechanics won't be available
to public until the first playable version is published on some marketplaces.### A change of licenses
- Most of the code inside `Assets/EncosyTower` folder is under the [MIT License][mit], unless stated otherwise.
- The code inside `Assets/Game` folder is under the [Apache License 2.0][apache].
- The game design document is under the [CC BY-NC-SA 4.0 License][cc].[mit]: https://opensource.org/licenses/MIT
[apache]: https://www.apache.org/licenses/LICENSE-2.0
[cc]: https://creativecommons.org/licenses/by-nc-sa/4.0/## Technical Notes
- **Unity Version**: 2022.3+
- **Rendering Pipeline**: URP
- **Enter Play Mode Options > Reload Domain**: Off
- `csc.rsp`: Enable C# 10 for the Unity Engine
- `Directory.Build.props`: Enable C# 10 for the IDE
- `IsExternalInit.cs`: Enable [`init`][init] of C# 9[init]: https://learn.microsoft.com/en-us/dotnet/csharp/language-reference/keywords/init
## First Goals
1. Characters and environment setup with Entities Graphics + Latios Kinemation
2. 3D physics setup with Latios Psyshock
3. Character animation setup with Latios Kinemation
4. Basic stats for the characters
5. Character movement systems
6. Character animating systems
7. Basic Utility AI for the monsters
8. Character attack systems## Credits
Thank you for your contributions to the community. Your works greatly ease my development process.
Annulus Games
Unity CodeGen
baba-s
Kogane Check Box Window
Chris Yarbrough
Renamer
Community Toolkit
.NET Community Toolkit
CyberAgent Game & Entertainment
Smart Addresser
Cysharp, Inc.
UniTask
Draconware
SpanExtensions.Net
Ernest Suryś
UI Toolkit Plus
hadashiA
UniTaskPubSub
Jiaqi Liu
DarkMode Mod for Unity Editor on Windows
Kay Lousberg
Character Pack: Adventurers
Character Pack : Skeletons
Dungeon Remastered Pack
Halloween Bits
Kenney
UI Pack - Adventure
DreamingImLatios
Latios fFramework
Latios Space Shooter Sample
Latios Framework Documentation
Maxwell Keonwoo Kang
BakingSheet
Mika Notarnicola
Runtime TypeCache
Miłosz Matkowski
Unity Editor Toolbox
Natsuneko Laboratory
Power Rename
Needle
Needle Console
Peter @sHTiF Stefcek
GenericMenuPopup
Philippe St-Amand
Trove
Roy Theunissen
Asset Palette
Sebastiano Mandalà
Svelto.Common
SolarianZ
Unity Editor Built-in UI Resources Browser
Stella Cannefax
SharedArray
WMJordan
Codist
Yao Chunhui
SimpleEditorTableView
## Contributors ✨
Thanks goes to these wonderful people ([emoji key](https://allcontributors.org/docs/en/emoji-key)):
This project follows the [all-contributors](https://github.com/all-contributors/all-contributors) specification. Contributions of any kind welcome!