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https://github.com/laironcosta1994/third-person

A multiplayer top-down shooter example project in Unity using the SocketWeaver SDK
https://github.com/laironcosta1994/third-person

multiplayer network networking sample third-person-shooter top-down top-down-shooter unity unity3d unity3d-games

Last synced: 3 months ago
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A multiplayer top-down shooter example project in Unity using the SocketWeaver SDK

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README

        

# Third-person Shooter

![Alt text](demo.gif?raw=true "SocketWeaver Third-person demo")

## Requirements
1. Unity 2018.3.4 or later. You can download the latest version of Unity here: https://unity3d.com/get-unity/download
2. A SocketWeaver Account. You can create a SocketWeaver Account for free here: https://portal.socketweaver.com

> All accounts get 20GB of data for **FREE** every month.

## What we are making
In this tutorial, we are going to make a multiplayer top-down shooter.
We will show you the process step-by-step. By the time you finished reading this tutorial, you will be ready to start converting your own game or explore more advanced features that our Unity SDK SWNetwork provides.

## Source Code
The source code of this tutorial is hosted at: https://[github.com/SocketWeaver/third-person](https://github.com/laironcosta1994/third-person)

### The repository has two Unity Projects:
#### Starter
The starter project of the tutorial. It has all the assets you need to complete the tutorial.
#### Multiplayer
The final playable multiplayer game.

## Community
If you have questions about the tutorial, join our discord server at: https://discord.gg/qXt7Bkf


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