https://github.com/lamarrr/ashura
Ashura is a 2D & 3D Engine for use in High-performance GUI applications and games
https://github.com/lamarrr/ashura
cpp game-engine renderer standard-library ui
Last synced: about 1 month ago
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Ashura is a 2D & 3D Engine for use in High-performance GUI applications and games
- Host: GitHub
- URL: https://github.com/lamarrr/ashura
- Owner: lamarrr
- License: mit
- Created: 2022-11-09T06:17:13.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2026-02-16T03:59:56.000Z (about 1 month ago)
- Last Synced: 2026-02-16T11:19:10.610Z (about 1 month ago)
- Topics: cpp, game-engine, renderer, standard-library, ui
- Language: C++
- Homepage:
- Size: 39.7 MB
- Stars: 49
- Watchers: 3
- Forks: 4
- Open Issues: 6
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Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- Contributing: CONTRIBUTING.md
- Funding: .github/FUNDING.yml
- License: LICENSE
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README
# Ashura

Ashura (Ash) is a high-performance App & Game Engine.
Ash is still in development and preparing for it's first public release in March of 2026.
## Features
- [x] GPU-accelerated 3D & 2D Batch Renderer with Custom Pass and Materials
- [x] Custom Graphics Backend; [GPU](./ashura/gpu/README.md)
- [x] GPU-accelerated UI framework with Scriptable Renderers
- [x] Entity Component System (ECS)
- [x] [Multi-Tasking & Async Framework](./ashura/std/async.h)
- [x] Bi-Directional Text Layout & Editing
- [x] Fast, Efficient, and, Ergonomic [Standard Library](./ashura/std/README.md)
# Upcoming Features
- [ ] Emoji Text Rendering
- [ ] GLTF & GLTF-B Asset System
- [ ] GLTF PBR Renderer
- [ ] Editor with Hot Reloading & Shader Graph
## Design Goals
## Architecture
## Documentation
## Examples
## Building
## Contributing
## Porting
## License