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https://github.com/larsbrinkhoff/glsl-sphere-tracing

Ray tracing implicit surfaces with GLSL using the "sphere tracing" algorithm.
https://github.com/larsbrinkhoff/glsl-sphere-tracing

glsl opengl qt raytracer raytracing

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Ray tracing implicit surfaces with GLSL using the "sphere tracing" algorithm.

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README

        

sphere-tracing.qlsl is a spinning twisting rounded cube.

See [SphereTracing.pdf](SphereTracing.pdf) for the algorithm.

![](https://raw.githubusercontent.com/larsbrinkhoff/glsl-sphere-tracing/gif/cube.gif)