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https://github.com/lbalab/metadata
A collection of JSON files describing the content of the original games asset files
https://github.com/lbalab/metadata
Last synced: 4 days ago
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A collection of JSON files describing the content of the original games asset files
- Host: GitHub
- URL: https://github.com/lbalab/metadata
- Owner: LBALab
- Created: 2022-02-01T12:21:27.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2022-02-21T16:58:22.000Z (almost 3 years ago)
- Last Synced: 2023-03-01T07:05:40.761Z (almost 2 years ago)
- Homepage:
- Size: 117 KB
- Stars: 3
- Watchers: 4
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# LBA Metadata
This repository contains metadata information (names, descriptions, ...) for the various LBA 1 and LBA 2 game data files. It aims to describe content from the game in a human-friendly way.
This is needed because the asset files distributed with the games are lacking naming information: the game engine accesses them by numbers. For example, the game engine knows that entry 0 of the `RESS.HQR` file is the game's color palettes.
All metadata files are in _JSON_ format for being easily parsed by tools in various programming languages, while remaining human readable.
The metadata is split in two folders, one for each game, plus an additional `common` folder for more general descriptions. From there you can find various folders containing differnt types of metadata.
## Metadata types
### HQR Metadata
The _JSON_ files found in these subfolders describe the content of the various [HQR files][hqr-info-url] found in both games.
The structure of the `LBA1/HQR` and `LBA2/HQR` folders is mimicking the game folders structure, with just a `.json` extension appended to the original games file names.These metadata can be visualized by opening the original game's HQR files in [LBA Packager][lba-packager-site].
[lba-packager-site]: https://lbalab.github.io/lba-packager/
[hqr-info-url]: http://lbafileinfo.kaziq.net/index.php/High_quality_resource