https://github.com/lcbx/godot-3d-multiplayer-custom
Garbaj's godot-3d-multiplayer-basic but with NetworkedMultiplayerCustom
https://github.com/lcbx/godot-3d-multiplayer-custom
Last synced: 5 months ago
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Garbaj's godot-3d-multiplayer-basic but with NetworkedMultiplayerCustom
- Host: GitHub
- URL: https://github.com/lcbx/godot-3d-multiplayer-custom
- Owner: Lcbx
- License: mit
- Created: 2022-10-20T22:16:17.000Z (almost 4 years ago)
- Default Branch: master
- Last Pushed: 2022-10-21T17:12:57.000Z (almost 4 years ago)
- Last Synced: 2025-01-23T11:34:29.682Z (over 1 year ago)
- Language: GDScript
- Size: 7.81 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# godot-3d-multiplayer-custom
based on Garbaj's "How to make a basic 3d online multiplayer game in Godot game engine" tutorial
Here the MultiplayerPeer used is ```NetworkedMultiplayerCustom``` (see CustomPeer.gd)
using some local use files to transmit data between 2 local instances of the game
as such as rpc is done every 2 secs, but it's a POC anyway