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https://github.com/leiqiaozhi/leiqiaozhi

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https://github.com/leiqiaozhi/leiqiaozhi

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README

        

šŸ‘‹ Hi, Iā€™m Qiaozhi Lei, a **Computer Science** graduate from the University of Cambridge. I'm currently pursuing my MS in **Computer Science (Game Development)** at the University of Southern California.
- Here is my [LinkedIn Profile](https://www.linkedin.com/in/qiaozhilei/)
- Here is my [Portfolio](https://qiaozhilei.carrd.co)

I love šŸ«– **Computer Graphics**, especially shaders:

- Dissertation project I finished last year: [Complex Procedural Natural Environments with Raymarching and Implicit Representation in Real Time](https://github.com/LeiQiaoZhi/procedural-implicit-terrain-raymarching) (The entire renderer is implemented as a shader)
- A [web shader editor](https://github.com/LeiQiaoZhi/shader-web) (similar to shadertoy.com) that supports multi-pass rendering, live preview, and tweaking uniform values in real-time via user created widgets.

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One of my favorite hobbies is šŸŽ® **Game Development**, and I absolutely enjoy taking part in thrilling game jams! Below, you can find the source code of some projects that I am particularly proud of:

0. I developed on a **[2D mobile puzzle game](https://github.com/LeiQiaoZhi/NumberSliderGame)** related to numbers and maths. It was developed in 3 months.
1. **[Neon Dash](https://github.com/LeiQiaoZhi/NeonDash)**: 2D arcade/action game in Unity, Ranked 4 overall, Mini Game Jam 128.
2. **[Mayi Garden](https://github.com/LeiQiaoZhi/MAYIGarden)**: 2D base defence game in Unity, Winner of best use of theme, Cambridge Game Jam 2023.
3. **Cascade Down**: 3D platformer game in Unity, Ranked 23 overall, Mini Game Jam 104.
4. Experimental Projects: [wave function collapse](https://github.com/LeiQiaoZhi/WaveFunctionCollapseUnity/tree/master) in Unity.
5. Tools: A [Dialogue Manager&Visualization Tool](https://github.com/LeiQiaoZhi/UnityDialogueSystem) in Unity.

All of the games can be played on my [itch.io page](https://georgelei.itch.io).