https://github.com/lelserslasers/underwaterworld
Infinite explorable underwater world created using Rust and WGPU using marching cubes and 3D perlin noise populated with 3D boids.
https://github.com/lelserslasers/underwaterworld
boids chunks marching-cubes perlin-noise rust rust-lang shader spatial spatial-partitioning wgpu
Last synced: 6 months ago
JSON representation
Infinite explorable underwater world created using Rust and WGPU using marching cubes and 3D perlin noise populated with 3D boids.
- Host: GitHub
- URL: https://github.com/lelserslasers/underwaterworld
- Owner: LelsersLasers
- License: mit
- Created: 2024-01-07T21:49:46.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-04-30T00:55:00.000Z (about 1 year ago)
- Last Synced: 2024-04-30T01:51:03.059Z (about 1 year ago)
- Topics: boids, chunks, marching-cubes, perlin-noise, rust, rust-lang, shader, spatial, spatial-partitioning, wgpu
- Language: Rust
- Homepage: https://lelserslasers.itch.io/underwater-world
- Size: 167 MB
- Stars: 11
- Watchers: 1
- Forks: 0
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE