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https://github.com/lemmiix/shooty-triangle

Toying around in sdl3 to create a controllable character
https://github.com/lemmiix/shooty-triangle

c sdl sdl3

Last synced: 9 months ago
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Toying around in sdl3 to create a controllable character

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README

          

# shooty triangle

it be a triang that shoot

## Showcase

### Version 1:

![version1](resources/readme/ship_v1.gif)

### Version 2:

![version2](resources/readme/ship_v2.gif)

Changes:
* rotating while moving

### Version 3:

![version3](resources/readme/ship_v3.gif)

Changes:
* fps counter
* vsync
* frame-independent movement using delta time
* window boundary check for movement

### Version 4:

![version4](resources/readme/ship_v4.gif)

Changes:
* shoot variations of projectiles with mouse klick

Objective:

make projectiles shoot from the player towards mouse position,

create hostile elements

### Version 5:

![version5](resources/readme/ship_v5.gif)

Changes:
* shoot projectiles towards mouse