https://github.com/lemoissonneur/VariableReference
Improvement of the ScriptableObjectVariable system from Ryan Hipple
https://github.com/lemoissonneur/VariableReference
unity
Last synced: about 1 year ago
JSON representation
Improvement of the ScriptableObjectVariable system from Ryan Hipple
- Host: GitHub
- URL: https://github.com/lemoissonneur/VariableReference
- Owner: lemoissonneur
- License: mit
- Created: 2021-11-12T14:48:57.000Z (over 4 years ago)
- Default Branch: main
- Last Pushed: 2022-07-02T17:15:24.000Z (almost 4 years ago)
- Last Synced: 2024-11-10T18:43:39.950Z (over 1 year ago)
- Topics: unity
- Language: C#
- Homepage:
- Size: 661 KB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE.md
Awesome Lists containing this project
README
# Variable Reference
Improvement of the ScriptableObjectVariable system from Ryan Hipple ( https://github.com/roboryantron/Unite2017 ) with the following added :
- #### MonoBehaviourVariables (for scenes only variables)

------------
- #### Direct access to the referenced data in the inspector

------------
- #### UIText and UITextMeshPro extention that allow to directly update a GUI text field with the variable value for easy debug

------------
- #### Variable reference SO & Mono Creator for custom types

------------
## Installation
Install via git url by adding this entry in your **manifest.json**
`"com.lemoissonneur.variablereference": "https://github.com/lemoissonneur/VariableReference.git#upm"`