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https://github.com/lemoissonneur/VariableReference

Improvement of the ScriptableObjectVariable system from Ryan Hipple
https://github.com/lemoissonneur/VariableReference

unity

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Improvement of the ScriptableObjectVariable system from Ryan Hipple

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# Variable Reference

Improvement of the ScriptableObjectVariable system from Ryan Hipple ( https://github.com/roboryantron/Unite2017 ) with the following added :

- #### MonoBehaviourVariables (for scenes only variables)

![](https://user-images.githubusercontent.com/17100561/141495909-8ad921d2-c918-42fc-a1ac-2cb2aa8ccd54.PNG)

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- #### Direct access to the referenced data in the inspector

![](https://user-images.githubusercontent.com/17100561/141495073-4ecc0a29-7be8-4a84-9a57-e17c72fe9d3c.PNG)

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- #### UIText and UITextMeshPro extention that allow to directly update a GUI text field with the variable value for easy debug

![](https://user-images.githubusercontent.com/17100561/141495196-b9d456e4-9d1c-4a5c-85a9-a2b6d8c226eb.PNG)

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- #### Variable reference SO & Mono Creator for custom types

![](https://user-images.githubusercontent.com/17100561/141495268-1dda9609-bd84-4bf4-8e84-bb75c20ff9ef.PNG)

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## Installation

Install via git url by adding this entry in your **manifest.json**

`"com.lemoissonneur.variablereference": "https://github.com/lemoissonneur/VariableReference.git#upm"`