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https://github.com/leotgo/honeyimhome

Source code only (no assets) repo for Global Game Jam 2019 entry "Honey, I'm home!". Made in Unity.
https://github.com/leotgo/honeyimhome

bad-code csharp game game-development ggj ggj2019 terrible-code unity unity2d unity3d

Last synced: 16 days ago
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Source code only (no assets) repo for Global Game Jam 2019 entry "Honey, I'm home!". Made in Unity.

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# Honey, I'm Home!

![Honey, I'm Home! Title Image](https://img.itch.zone/aW1hZ2UvMzYxNTEyLzE4MDgyNDgucG5n/original/9CUU%2Bp.png)

## Description

This is the source code-only repository for Global Game Jam 2019 entry "Honey, I'm Home!".

For the assets, please visit the asset repository: [ggj2019-assets](https://github.com/leotgo/ggj2019-assets).

**IMPORTANT NOTICE: Since this was game was made in under 48 hours, this repository features terrible code practices and last-minute solutions. Do NOT use this as reference for production-quality projects!**

## Download

The game can be downloaded on [itch.io](https://camilaperes.itch.io/honey-im-home).

## Screenshots

## Team

![Team picture](https://ggj.s3.amazonaws.com/styles/game_sidebar__wide/team_picture/2019/01/127248/fotoequipe_0.png)

*Left to right: Jéssica Lorencetti, Leonardo Tagliaro, Victória Périco, Camila Peres, Lucas Molina, Bernardo Braga, João Henz*

### Programming
* Bernardo Braga ([itch.io](https://garland-chaos.itch.io/), [Website](https://bernardobraga.com/))
* João Henz ([itch.io](https://joaohenz.itch.io/))
* Leonardo Tagliaro ([itch.io](https://leotgo.itch.io), [Github](https://github.com/leotgo))

### Art
* Camila Peres ([itch.io](https://camilaperes.itch.io))
* Victória Périco ([itch.io](https://vick-perico.itch.io/), [ArtStation](https://vickperico.artstation.com/))

### Music & Game Design

* Lucas Molina ([itch.io](https://lucasmolina.itch.io/), [Website](http://lucasmolinagames.com/))

### Audio

* Jéssica Lorencetti ([itch.io](https://tsukihime.itch.io/))