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https://github.com/leotgo/leotgo


https://github.com/leotgo/leotgo

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README

        

Hello! šŸ‘‹

My name is Leonardo Tagliaro, and I'm a game programmer from Brazil.
- šŸ”­ I’m currently working at [Double Dash Studios](https://doubledashstudios.com/en)!
- šŸ“« Contact: **[email protected]**

About this page:

- This is my personal page for **hobby projects**, which are done in whatever free time I can find;
- Here you may find personal open-source projects that I'm sharing, but I am unable to provide active support for them or guarantee that they will be updated, as they are by no means my source of income!

About me:

- I'm interested in the core technology behind games, such as Game Engines and Rendering technologies;
- I enjoy doing things from scratch just to learn how to do them;
- I believe that deeply understanding problems is more important than memorizing existing solutions;
- I want to develop high-quality technologies and tools that game developers can reliably depend on.

Technologies:


C, C++, C#, Unreal Engine, Unity, Vulkan, OpenGL, HLSL, GLSL, Cg, Qt, Python, Jenkins.

Tools:


Visual Studio, CMake, Nvidia NSight Graphics/Systems, Intel VTune Profiler, Valgrind, WinDbg, GDB.

Connect with me:



leotgo
leonardo-tagliaro