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https://github.com/lettier/isosurface

Isosurface extraction using Marching Cubes and pure WebGL.
https://github.com/lettier/isosurface

bump-map bumpmap game-development gamedev graphics graphics-algorithms graphics-programming graphics-rendering isosurface isosurface-extraction javascript lighting-model marching-cubes marching-cubes-algorithm normal-mapping opengl phong-lighting shaders webgl webgl-programming

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Isosurface extraction using Marching Cubes and pure WebGL.

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![Isosurface](https://i.imgur.com/KjOGPoi.gif)

# Isosurface Extraction

Isosurface extraction using the Marching Cubes algorithm. Uses only pure WebGL.

Requires [glMatrix](https://github.com/toji/gl-matrix) and [dat.gui](https://github.com/dataarts/dat.gui).

(C) 2014 David Lettier
[lettier.com](http://www.lettier.com)