https://github.com/lettucepie/rpg-life
A FOSS mobile game based on medieval fantasy. Made with the goal of connecting others.
https://github.com/lettucepie/rpg-life
concept game
Last synced: 6 months ago
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A FOSS mobile game based on medieval fantasy. Made with the goal of connecting others.
- Host: GitHub
- URL: https://github.com/lettucepie/rpg-life
- Owner: LettucePie
- License: gpl-3.0
- Created: 2022-07-27T18:24:05.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2025-01-29T15:17:48.000Z (12 months ago)
- Last Synced: 2025-03-04T23:13:19.347Z (10 months ago)
- Topics: concept, game
- Language: GDScript
- Homepage:
- Size: 5.83 MB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# rpg-life
A FOSS mobile game based on medieval fantasy. Made with the goal of connecting others.
Made in Godot 4.2.2
## Developement Software
- Godot Engine 4.2.2
- Blender 3.3 and up
- Krita 5.0 and up
- LibreOffice Suite (Writer, Calc)
## Developement Outline
Make the Systems
- The Idle Collection
- Crafting and Harvesting micro-games
- Connection
- The actual act of connecting and syncronizing data.
- The ability to battle together.
- Getting the Syncronized data to instantiate and be interactive to Player.
- Decorating the UserSpace / Island
- Crafting / Inventory management
- Battling
- All the Various Monsters
- A Combat system
- Stats
- Rewards / Unlockables
- Classes / Jobs Framework
- Progressions and Abilities
I Wanted to have Multiple Tiers of progress, at least 4. This could translate to Players level as well.
- Tier 1 = Levels 1 - 4
- Tier 2 = 5 - 14
- Tier 3 = 15 - 29
- Tier 4 = 30 - 99
Since each Tier would involve making whole sets Materials, Monsters, and Abilities; It makes sense to release each Tier as an Update, allowing a Segmented Design/Release.