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https://github.com/levenrok/zig-znippets
Zig Code Snippets for VSCode
https://github.com/levenrok/zig-znippets
snippets visual-studio-code vscode vscode-extension zig
Last synced: about 2 months ago
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Zig Code Snippets for VSCode
- Host: GitHub
- URL: https://github.com/levenrok/zig-znippets
- Owner: levenrok
- License: mit
- Created: 2023-10-18T11:32:13.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2023-11-14T14:14:48.000Z (about 1 year ago)
- Last Synced: 2024-11-05T18:19:43.434Z (3 months ago)
- Topics: snippets, visual-studio-code, vscode, vscode-extension, zig
- Homepage: https://marketplace.visualstudio.com/items?itemName=levrotech.zig-znippets
- Size: 243 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
[![VSCode Extension](https://img.shields.io/badge/VSCode-Extension-blue)](https://marketplace.visualstudio.com/items?itemName=levrotech.zig-znippets)
[![Open-VSX Extension](https://img.shields.io/badge/Open--VSX-Extension-purple)](https://open-vsx.org/extension/levrotech/zig-znippets)
[![Create Release](https://github.com/levrotech/zig-znippets/actions/workflows/release.yaml/badge.svg)](https://github.com/levrotech/zig-znippets/actions/workflows/release.yaml)# Znippets
This extension contains code snippets for Ziglang for [VSCode][code].
## Snippets
Below is a list of all available snippets and the triggers of each one. Snippets are categorized into the following 📑:
- Standard Library
- Variables
- Pointers
- Types
- LoopsThese snippets also contain a helpful description that can further provide you with more information to help you code better 😎
Some snippets have not been added since ZLS provides an ergonomic and always updated version of them 💪
> **_NOTE:_** The **⇥** means the `TAB` key.
### Standard Library
| Trigger | Content | Preview |
| :-------: | ------- | -------- |
| `imstd⇥` | import the standard library into the current scope | `const std = @import ("std");` |
| `writer⇥` | add the writer to the standard output | `const stdout = std.io.getStdOut.writer();` |### Variables
| Trigger | Content | Preview |
| :-------: | ------- | -------- |
| `const⇥` | declare a constant | `const name: type = ;` |
| `var⇥` | declare a variable | `var name: type = ;` |### Pointers
| Trigger | Content | Preview |
| :-------: | ------- | -------- |
| `ptr⇥` | declare a pointer | `const name_ptr: *type = &;`
`var name_ptr: *type = &;` |
| `ptrλ⇥` | declare a pointer constants | `const name_ptr: *const type = &;` |### Types
| Trigger | Content | Preview |
| :-------: | ------- | -------- |
| `fn⇥` | declare a function | `fn name() void {}` |
| `fn!⇥` | declare a function with an error union type | `fn name() !void {}` |
| `pfn⇥` | declare a public function | `pub fn name() void {}` |
| `pfn!⇥` | declare a public function with an error union type | `pub fn name() !void {}` |
| `arr⇥` | declare an array | `const name = [_]type{};`
`var name = [_]type{};` |
| `matrix⇥` | declare a multidimensional array | `const name = [_][_]type{[_]u8{}};`
`var name = [_][_]type{[_]u8{}};` |
| `err⇥` | declare an error set | `const Error = error {};` |
| `opt⇥` | declare a optional | `const name: ?type = ;`
`var name: ?type = ;` |
| `enum⇥` | declare an enum | `const Enum = enum {};` |
| `union⇥` | declare an union | `const Union = union {};` |
| `struct⇥` | declare a struct | `const Struct = struct {};` |### Loops
| Trigger | Content | Preview |
| :-------: | ------- | -------- |
| `while⇥` | add a while loop | `while() : () {}` |
| `switch⇥` | add a switch statement | `switch () {}` |[code]: https://code.visualstudio.com/