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https://github.com/levilindsey/ludum-dare-47

A game created for the Ludum Dare 47 game jam.
https://github.com/levilindsey/ludum-dare-47

game game-jam ludum-dare ludum-dare-47 platformer

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A game created for the Ludum Dare 47 game jam.

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README

        

# tube-climber

_**Demo: https://levilindsey.github.io/ludum-dare-47/dist/index.html**_

_**Ludum Dare 47 Submission: https://ldjam.com/events/ludum-dare/47/stuck-in-an-inner-tube/**_

_Oh no! The player is stuck inside a "loop"--that is, their inner tube--from a tragic inner-tubing accident that left them stuck in the bottom of an endless crevasse!_

This is an endless climber (2D platformer) game, with novel wall-bouncing mechanics!

This game was created in 48-hours as a "Compo" submsission for the [Ludum Dare 47 game jam](https://ldjam.com/events/ludum-dare/47/stuck-in-an-inner-tube/). All design, code, images, sound effects, and music were created by Levi. The creation of this game was also livestreamed on Twitch: https://www.twitch.tv/ukulelefury/videos.

## Theme: "Stuck in a loop"

The theme for the game jam was "stuck in a loop". This game addresses the theme in two ways:
1. The player is stuck inside a "loop"--that is, their inner tube--from a tragic inner-tubing accident.
2. The vertically-scrolling level has no end, it "loops" through previous platforms if you get far enough.

## Software used

- [Godot](https://godotengine.org/) was used to create this game.
- [Aseprite](https://www.aseprite.org/) was used to create the images.
- [Bfxr](https://www.bfxr.net/) was used to create the sound effects.
- [DefleMask](https://deflemask.com/) was used to create the music.

## Licenses

- The code is published under the [MIT license](LICENSE).
- The art assets (files under `assets/images/`, `assets/music/`, and `assets/sfx/`) are published under the [CC0 1.0 Universal license](https://creativecommons.org/publicdomain/zero/1.0/deed.en).
- This project depends on various pieces of third-party code that are licensed separately. [Here is a list of these third-party licenses](./docs/third-party-licenses.txt).