Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/levilindsey/ludum-dare-47
A game created for the Ludum Dare 47 game jam.
https://github.com/levilindsey/ludum-dare-47
game game-jam ludum-dare ludum-dare-47 platformer
Last synced: 28 days ago
JSON representation
A game created for the Ludum Dare 47 game jam.
- Host: GitHub
- URL: https://github.com/levilindsey/ludum-dare-47
- Owner: levilindsey
- License: mit
- Created: 2020-10-02T23:43:00.000Z (over 4 years ago)
- Default Branch: main
- Last Pushed: 2021-02-16T22:00:19.000Z (almost 4 years ago)
- Last Synced: 2024-11-12T15:44:13.039Z (3 months ago)
- Topics: game, game-jam, ludum-dare, ludum-dare-47, platformer
- Language: GDScript
- Homepage: https://levilindsey.github.io/ludum-dare-47/
- Size: 25.1 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# tube-climber
_**Demo: https://levilindsey.github.io/ludum-dare-47/dist/index.html**_
_**Ludum Dare 47 Submission: https://ldjam.com/events/ludum-dare/47/stuck-in-an-inner-tube/**_
_Oh no! The player is stuck inside a "loop"--that is, their inner tube--from a tragic inner-tubing accident that left them stuck in the bottom of an endless crevasse!_
This is an endless climber (2D platformer) game, with novel wall-bouncing mechanics!
This game was created in 48-hours as a "Compo" submsission for the [Ludum Dare 47 game jam](https://ldjam.com/events/ludum-dare/47/stuck-in-an-inner-tube/). All design, code, images, sound effects, and music were created by Levi. The creation of this game was also livestreamed on Twitch: https://www.twitch.tv/ukulelefury/videos.
## Theme: "Stuck in a loop"
The theme for the game jam was "stuck in a loop". This game addresses the theme in two ways:
1. The player is stuck inside a "loop"--that is, their inner tube--from a tragic inner-tubing accident.
2. The vertically-scrolling level has no end, it "loops" through previous platforms if you get far enough.## Software used
- [Godot](https://godotengine.org/) was used to create this game.
- [Aseprite](https://www.aseprite.org/) was used to create the images.
- [Bfxr](https://www.bfxr.net/) was used to create the sound effects.
- [DefleMask](https://deflemask.com/) was used to create the music.## Licenses
- The code is published under the [MIT license](LICENSE).
- The art assets (files under `assets/images/`, `assets/music/`, and `assets/sfx/`) are published under the [CC0 1.0 Universal license](https://creativecommons.org/publicdomain/zero/1.0/deed.en).
- This project depends on various pieces of third-party code that are licensed separately. [Here is a list of these third-party licenses](./docs/third-party-licenses.txt).