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https://github.com/lexicality/libgmod
EmmyLua bindings for Garry's Mod
https://github.com/lexicality/libgmod
emmylua garrysmod lua
Last synced: 1 day ago
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EmmyLua bindings for Garry's Mod
- Host: GitHub
- URL: https://github.com/lexicality/libgmod
- Owner: Lexicality
- License: mit
- Created: 2020-06-08T16:45:49.000Z (over 4 years ago)
- Default Branch: main
- Last Pushed: 2025-01-24T19:26:54.000Z (21 days ago)
- Last Synced: 2025-01-24T20:25:24.714Z (21 days ago)
- Topics: emmylua, garrysmod, lua
- Language: Lua
- Homepage:
- Size: 1.34 MB
- Stars: 8
- Watchers: 2
- Forks: 2
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# (WIP) LibGMOD - EmmyLua bindings for Garry's Mod
This is a vain attempt to get sane IDE completion working with Visual Studio
Code.This still doesn't have any type information or object classes in it, but at
at least stops the Lua language sever complaining about undefined globals.## Usage
The best I've found so far is to add it as a submodule in whatever codebase
you're working on. This isn't great, but gets the job done.If you know better, send me an issue