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https://github.com/lfeq/vampire
This game is inspired by Vampire Survivors and uses custom physics for the player movement, enemy movement, bullet movement; using movement matrices. A rotation matrix is used to rotate books around the object. The axe uses a parabolic motion function.
https://github.com/lfeq/vampire
game-development pixel-art unity
Last synced: 2 months ago
JSON representation
This game is inspired by Vampire Survivors and uses custom physics for the player movement, enemy movement, bullet movement; using movement matrices. A rotation matrix is used to rotate books around the object. The axe uses a parabolic motion function.
- Host: GitHub
- URL: https://github.com/lfeq/vampire
- Owner: lfeq
- Created: 2023-05-09T17:42:11.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2023-09-19T23:19:08.000Z (over 1 year ago)
- Last Synced: 2024-10-11T11:11:45.869Z (3 months ago)
- Topics: game-development, pixel-art, unity
- Language: ShaderLab
- Homepage: https://oopolo.itch.io/magma-wyrm-slayer
- Size: 7.03 MB
- Stars: 4
- Watchers: 1
- Forks: 1
- Open Issues: 0