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https://github.com/libsm64/libsm64-unity-dev

Empty Unity project for developing/testing the libsm64-unity package
https://github.com/libsm64/libsm64-unity-dev

Last synced: 23 days ago
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Empty Unity project for developing/testing the libsm64-unity package

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# libsm64-unity-dev

This repo contains a Unity project that wraps the [libsm64-unity](https://github.com/libsm64/libsm64-unity) package so it can be easily worked on directly inside Unity without going through the package manager.

To get started:
- Clone this repository, and recursively clone submodules:
```
git clone https://github.com/libsm64/libsm64-unity-dev
cd libsm64-unity
git submodule update --init --recursive
```
- Get a copy of the Super Mario 64 \[US\] z64 ROM (MD5 20b854b239203baf6c961b850a4a51a2)
- Name the ROM `baserom.us.z64` and place it in the root folder of this repo/project
- Open the project in Unity 2019.3.10
- Make sure you have a controller attached
- Open the test scene `Assets/pipescene.unity`
- Run the scene, make sure it's working, stop it, and start poking around.