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https://github.com/lilxyzw/lilAvatarUtils
Utilities for avatar modification.
https://github.com/lilxyzw/lilAvatarUtils
Last synced: 3 months ago
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Utilities for avatar modification.
- Host: GitHub
- URL: https://github.com/lilxyzw/lilAvatarUtils
- Owner: lilxyzw
- License: mit
- Created: 2023-03-13T11:19:16.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-05-24T05:47:35.000Z (6 months ago)
- Last Synced: 2024-07-01T22:15:51.973Z (5 months ago)
- Language: C#
- Size: 62.5 KB
- Stars: 103
- Watchers: 4
- Forks: 4
- Open Issues: 6
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
Awesome Lists containing this project
- awesome-vrchat - lil Avatar Utilities - Utilities for avatar modification (Tutorials / Avatars)
README
lilAvatarUtils
====## Install
Please install by **one** of the following methods.
### Unitypackage
Download the unitypackage from [releases](https://github.com/lilxyzw/lilAvatarUtils/releases) and import it in Unity.
### UPM
Import the following Git URL in UPM.
```
https://github.com/lilxyzw/lilAvatarUtils.git
```### VPM CLI
Add my [repos](https://github.com/lilxyzw/vpm-repos) and type the following commands.
```
vpm add package jp.lilxyzw.avatar-utils
```## Window
Opening a window from `Window/_lil/AvatarUtils`, and set the avatar to display assets.
|Function|Operation|
|-|-|
|Sort|Left click labels|
|Toggle visibility|Right click labels|
|Resize|Left click the edge of labels|
|Search|Changing the fields below the labels|
|Filter|Checking the leftmost check box|Asset properties can sometimes be edited. After changing properties, you can press `Apply` to apply the change, or `Revert` to revert to the previous value.
### Textures
Textures used in the avatar. Open the foldout to see materials that reference textures, press `Remove references` to remove all references.
### Materials
Materials used by the avatar. After changing materials, you can press `Apply` to replace materials. Open the foldout to see the `Renderer`s and `AnimationClip`s that reference textures.
### Renderers
Renderers in the avatar.
### PhysBones
PhysBones in the avatar.
### Lighting
This tab is for checking avatar lighting. You can also see what it looks like when the shader is blocked by VRChat's safety.
### Utils
|Name|Description|
|-|-|
|Clean up Materials|Remove unused properties and shader keywords from materials|
|Clean up AnimatorControllers|Remove unused sub assets from AnimatorControllers|
|Remove Missing Components|Remove components that have no scripts|