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https://github.com/limeraiin/physics-car-controller-unity3d
A physics-based vehicle controller.
https://github.com/limeraiin/physics-car-controller-unity3d
Last synced: about 1 month ago
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A physics-based vehicle controller.
- Host: GitHub
- URL: https://github.com/limeraiin/physics-car-controller-unity3d
- Owner: limeraiin
- Created: 2023-10-27T12:36:32.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2023-10-27T17:51:10.000Z (about 1 year ago)
- Last Synced: 2023-10-28T13:34:52.803Z (about 1 year ago)
- Language: ShaderLab
- Size: 28.6 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# 3D Physics Car Controller
A physics-based 3D vehicle controller, ideal for casual games. Use TAB key to switch between cars.
[Test build](https://limeraiin.github.io/Physics-Car-Controller-Unity3D/)
(Developed using Unity version 2022.3.7f1)
Note: The creator of these low-poly car models can be found [here](https://itch.io/games-like/790561/low-poly-city-vehicles-pack).
https://github.com/limeraiin/PhysicsCarController/assets/64265868/58b1d0c9-8cb2-4f1f-8700-9ede9344b9a6