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https://github.com/linco95/ld38
My attempt at a Ludum Dare gamejam. Starting with 40 hours remaining
https://github.com/linco95/ld38
dare first-game game gamejam ldjam38 ludum ludumdarejam
Last synced: 14 days ago
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My attempt at a Ludum Dare gamejam. Starting with 40 hours remaining
- Host: GitHub
- URL: https://github.com/linco95/ld38
- Owner: linco95
- Created: 2017-04-23T09:02:03.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2017-04-25T00:48:52.000Z (over 7 years ago)
- Last Synced: 2024-10-17T03:18:59.725Z (29 days ago)
- Topics: dare, first-game, game, gamejam, ldjam38, ludum, ludumdarejam
- Language: C#
- Size: 82 MB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
![alt text](https://github.com/linco95/LD38/blob/master/Screenshots/Latescreenshot.png?raw=true "Late screenshot of the game")
*Screenshot of the first level in the game*# LD38 - Shrinkomancer
My attempt at a Ludum Dare game jam. Starting with 40 hours remainingThe theme is "Small World". I'm going to use this to create a mechanic where you can grow your character with a special ability. This should then be used to get through the levels.
The game is going to be a 2D sidescroller with pixel programmer art. ~~At the moment I am planning the game so I know what to do.~~
**The game is now finished and submitted to [Ludum Dare 38](https://ldjam.com/events/ludum-dare/38/shrinkomancer)!** Time spent: approx. 16h 50 min.# Goals and expectations
I want to use this game jam to get a small, short, project from start to finish. It doesn't really matter if the game itself turns out to be that great, as long as it is playable and has an end.
The current goal is to get a game with one character, some tile that can hurt/kill that character and the ability to shrink the world. There should be a main menu, one level and a game over/won screen.![alt text](https://github.com/linco95/LD38/blob/master/Screenshots/Earlyscreenshot.PNG?raw=true "Early screenshot of the game")
*Early screenshot with fine programmer art. This is the same level as above*# Submitted
**The game is now finished and submitted to [Ludum Dare 38](https://ldjam.com/events/ludum-dare/38/shrinkomancer)!** Time spent: approx. 16h 50 min.# Reflection
I think I managed to reach the goals and expectations set for this project, and I have now finished my first actual game! The game is totally playable and you can complete every level, it is even a bit challenging.# Tools
* Sounds created with [SFXR](http://www.drpetter.se/project_sfxr.html)
* Sprites created with [Piskel](http://www.piskelapp.com/)
* [Unity 5.6.0f3 Personal](https://www.unity3d.com/) was used as game engine
* [Github](https://www.github.com/) was used for source control (obviously)
* [Visual Studio](https://www.visualstudio.com/) was used for code editing
* Font is [Pixeled](http://www.dafont.com/pixeled.font)# Credit
Everything except the music is made by me. Music is made by [Abstraction](http://www.abstractionmusic.com/)
>All these songs are free to download and use under Creative Commons Attribution Share Alike. Please credit these songs to "Abstraction" and either my Soundcloud (@[abstraction](https://soundcloud.com/abstraction)) or personal home (www.abstractionmusic.com). HAPPY CREATING! <3# License
This game is developed under the **Creative Commons Attribution Share Alike**. Feel free to fork this project and improve on it or do pull requests if you like. Please send me a message if you do something with this game as it would be nice to see what you come up with.
[email protected]