https://github.com/linebender/bevy_vello
An integration to render with Vello in the Bevy game engine.
https://github.com/linebender/bevy_vello
bevy bevy-engine velato vello
Last synced: 5 months ago
JSON representation
An integration to render with Vello in the Bevy game engine.
- Host: GitHub
- URL: https://github.com/linebender/bevy_vello
- Owner: linebender
- License: apache-2.0
- Created: 2023-04-27T21:02:05.000Z (about 3 years ago)
- Default Branch: main
- Last Pushed: 2025-03-31T06:15:16.000Z (about 1 year ago)
- Last Synced: 2025-04-01T04:51:45.866Z (about 1 year ago)
- Topics: bevy, bevy-engine, velato, vello
- Language: Rust
- Homepage: https://linebender.org/bevy_vello/
- Size: 801 KB
- Stars: 176
- Watchers: 5
- Forks: 14
- Open Issues: 12
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE-APACHE
Awesome Lists containing this project
- awesome-bevy - Vello
- awesome-bevy - `bevy_vello`
README
# Bevy Vello
**A vector graphics rendering integration for [Bevy game engine](https://bevy.org) using [Vello](https://vello.dev).**
[](https://xi.zulipchat.com/#narrow/channel/197075-vello)
[](#license)
[](https://crates.io/crates/vello)
[](https://bevyengine.org/learn/quick-start/plugin-development/#main-branch-tracking)\
[](https://deps.rs/repo/github/linebender/bevy_vello)
[](https://crates.io/crates/bevy_vello)
[](https://docs.rs/bevy_vello)
[](https://github.com/linebender/bevy_vello/actions)

`bevy_vello` provides rendering with vello in bevy. Vello is a cross-platform, 2D compute-centric vector graphics rendering library. There is support for rendering scenes, text, svgs, and lotties. Each can be rendered in UI or World space. Picking is also supported.
Quickstart to run an example:
```shell
cargo run -p
```
## Bevy version support
|bevy|bevy_vello|vello|
|---|---|---|
|0.18|0.13,main|0.7|
|0.17|0.11-0.12|0.6|
|0.16|0.9-0.10|0.5|
|0.15|0.7-0.8|0.4|
|0.14|0.5-0.6|0.3|
|0.13|0.1-0.4|0.2|
|< 0.13| unsupported | |
## Cargo features
> [!WARNING]
> The support of SVG and Lottie is limited. If there is an SVG-related issue, please file the issue in [`vello_svg`](https://github.com/linebender/vello_svg). If there is a Lottie-related issue, please file the issue in [`velato`](https://github.com/linebender/velato). Please see the respective backends for for more information about limitations.
|Cargo feature|Description|Default?|
|---|---|----|
|`text`|Render text from `.ttf` fonts with [`parley`](https://github.com/linebender/parley)|No|
|`default_font`|Add Bevy's default font for text rendering|No|
|`svg`|Render `.svg` files with [`vello_svg`](https://github.com/linebender/vello_svg)|No|
|`lottie`|Render `.json` Lottie files with [`velato`](https://github.com/linebender/velato)|No|
|`picking`|Enable picking events for render entities with AABBs|No|
## Examples
### Cross platform (Bevy)
```shell
cargo run -p
```
### Web platform
Because Vello relies heavily on compute shaders, we rely on the emerging WebGPU standard to run on the web.
Until browser support becomes widespread, it will probably be necessary to use development browser versions (e.g. Chrome Canary) and explicitly enable WebGPU.
This uses [`cargo-run-wasm`](https://github.com/rukai/cargo-run-wasm) to build the example for web, and host a local server for it
```shell
# Make sure the Rust toolchain supports the wasm32 target
rustup target add wasm32-unknown-unknown
# The binary name must also be explicitly provided as it differs from the package name
cargo run_wasm -p text
```
There is also a web demo [available here](https://linebender.github.io/bevy_vello) on supporting web browsers.
> [!WARNING]
> The web is not currently a primary target for Vello, and WebGPU implementations are incomplete, so you might run into issues running this example.
## Community
Discussion of Vello development happens in the [Linebender Zulip](https://xi.zulipchat.com/), specifically the [#vello channel](https://xi.zulipchat.com/#narrow/stream/197075-vello). All public content can be read without logging in.
Contributions are welcome by pull request. The [Rust code of conduct](https://www.rust-lang.org/policies/code-of-conduct) applies.
## License
Licensed under either of
- Apache License, Version 2.0
([LICENSE-APACHE](LICENSE-APACHE) or )
- MIT license
([LICENSE-MIT](LICENSE-MIT) or )
at your option
The files in subdirectories of the [`examples/assets`](/examples/assets) directory are licensed solely under
their respective licenses, available in the `LICENSE` file in their directories.
## Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted
for inclusion in the work by you, as defined in the Apache-2.0 license, shall be
dual licensed as above, without any additional terms or conditions.