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https://github.com/linus-mussmaecher/project_radish

Arcade-style wave-defense game.
https://github.com/linus-mussmaecher/project_radish

arcade game game-dev ggez legion rust wave-defense

Last synced: 23 days ago
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Arcade-style wave-defense game.

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# SpellStruck

[![Docs Status](https://docs.rs/mooeye/badge.svg?style=flat-square)](https://docs.rs/mooeye)
[![tech1](https://img.shields.io/badge/-Rust-f74c00?logo=rust)](https://www.rust-lang.org/)
[![tech2](https://img.shields.io/badge/-ggez-322931)](https://github.com/ggez/ggez)

[![license](https://i.creativecommons.org/l/by-nc-sa/4.0/88x31.png)](LICENSE)

A small wave defense game written in rust. Kill skeletons, save the town and get the highest score possible!
Complete with achievement system, meta progression, (local) highscore board and a full tutorial.

## Latest Download

The latest version of SpellStruck is available at [itch.io](https://linusm.itch.io/spellstruck).

## Tech Stack

SpellStruck is written in rust and based on the [ggez game library](https://github.com/ggez/ggez) as well as my own [mooeye UI library](https://github.com/Linus-Mussmaecher/mooeye).
The main game loop is implemented using [legion ECS](https://github.com/amethyst/legion).

## License

This work is licensed under a [Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License](http://creativecommons.org/licenses/by-nc-sa/4.0/).