https://github.com/liquidhelium/helium_framework
An editor framework for Bevy using egui
https://github.com/liquidhelium/helium_framework
bevy bevy-engine editor egui game-development gui gui-application
Last synced: 2 months ago
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An editor framework for Bevy using egui
- Host: GitHub
- URL: https://github.com/liquidhelium/helium_framework
- Owner: liquidhelium
- License: apache-2.0
- Created: 2024-07-27T14:40:30.000Z (9 months ago)
- Default Branch: main
- Last Pushed: 2025-01-28T14:18:29.000Z (3 months ago)
- Last Synced: 2025-01-28T15:26:42.259Z (3 months ago)
- Topics: bevy, bevy-engine, editor, egui, game-development, gui, gui-application
- Language: Rust
- Homepage:
- Size: 135 KB
- Stars: 4
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE-APACHE
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README
# Helium Framework
An editor framework for bevy using egui.## Features
* Convenient docking, register a system with `In` and you are ready to go.
* Flexible and configurable menu items.
* Add an hotkey with just a line.```rust
app.register_hotkey("maximize", [Hotkey::new_global([KeyCode::ControlLeft, KeyCode::KeyM])]);
```* Register bevy systems as `Action`s, so that they can be called dynamically. For example, to use them as what a hotkey triggers.