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https://github.com/littleb0xes/kokyu_rs
A 20 Second Game
https://github.com/littleb0xes/kokyu_rs
game gamedev macroquad pixel-art rust
Last synced: about 1 month ago
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A 20 Second Game
- Host: GitHub
- URL: https://github.com/littleb0xes/kokyu_rs
- Owner: LittleB0xes
- License: mit
- Created: 2022-12-06T21:09:13.000Z (about 2 years ago)
- Default Branch: main
- Last Pushed: 2022-12-17T11:49:23.000Z (about 2 years ago)
- Last Synced: 2023-03-06T21:16:11.057Z (almost 2 years ago)
- Topics: game, gamedev, macroquad, pixel-art, rust
- Language: Rust
- Homepage:
- Size: 11.6 MB
- Stars: 3
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
![](https://github.com/LittleB0xes/kokyu_rs/blob/main/screenshot/banner.gif)
# Kokyū
A reimplementation of [a game I originally made with Dragonruby](https://littleb0xes.itch.io/kokyu) for the 20sGameJam, with Rust and Macroquad.
Out of curiosity, I also tried to do the same thing but with Go and Ebitengine [here](https://github.com/LittleB0xes/kokyu_go)
## Story
It's the end of your life. Your last breath. The last hope to destroy the spirits that haunt our world. Be fast, be in sync... in one breath
## Commands
* Left: Left Arrow
* Right: Right Arrow
* Jump: Space
* Attack 1: C
* Attack 2: V
* Dash: Direction + VYou can try to make some combos, but you will need to be accurate...
## Credits
The main character came from [Hugues Laborde](https://hugues-laborde.itch.io) with some addition / modification from me. The rest of the graphical assets was made by me with Aseprite. The (great) color palette is slso8 created by [solosalsero](https://lospec.com/solosalsero) from Lospec.
All sound effect and "music" was made in my kitchen with Renoise and Audacity
# Disclaimer
This very small unfinished game is my contribution for the 20s Game Jam and it's still a WIP. It's more of a draft of an idea that I would like to turn into a more complete game (if I had the time :-D) But *tada*, it's the first time I make my own sound. I also had the opportunity to experiment a lot of new things on the code side. In short, not finished certainly, but very instructive for me.