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https://github.com/littledivy/deno_sdl2
SDL2 module for Deno
https://github.com/littledivy/deno_sdl2
canvas deno gfx gui sdl2 typescript webgpu
Last synced: 29 days ago
JSON representation
SDL2 module for Deno
- Host: GitHub
- URL: https://github.com/littledivy/deno_sdl2
- Owner: littledivy
- License: mit
- Created: 2021-08-01T11:34:22.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2024-03-03T13:25:41.000Z (9 months ago)
- Last Synced: 2024-05-01T16:22:26.722Z (8 months ago)
- Topics: canvas, deno, gfx, gui, sdl2, typescript, webgpu
- Language: TypeScript
- Homepage: https://jsr.io/@divy/sdl2
- Size: 2.09 MB
- Stars: 126
- Watchers: 2
- Forks: 16
- Open Issues: 8
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-deno - sdl2 - SDL2 module for Deno (Modules / Game engine)
README
### Deno SDL2
deno_sdl2 provides bindings to sdl2, sdl2_ttf and sdl2_image.
https://user-images.githubusercontent.com/34997667/160436698-9045ba0c-3fc8-45f9-8038-4194e5d3dcc8.mov
Minimum supported Deno version: 2.0.0-rc.7
### get started
```typescript
import { EventType, WindowBuilder } from "jsr:@divy/[email protected]";const window = new WindowBuilder("Hello, Deno!", 640, 480).build();
const canvas = window.canvas();for await (const event of window.events()) {
if (event.type == EventType.Quit) {
break;
} else if (event.type == EventType.Draw) {
// Rainbow effect
const r = Math.sin(Date.now() / 1000) * 127 + 128;
const g = Math.sin(Date.now() / 1000 + 2) * 127 + 128;
const b = Math.sin(Date.now() / 1000 + 4) * 127 + 128;
canvas.setDrawColor(Math.floor(r), Math.floor(g), Math.floor(b), 255);
canvas.clear();
canvas.present();
}
}
``````shell
deno run --allow-env --allow-ffi https://jsr.io/@divy/sdl2/0.14.0/examples/hello.ts
```### installing sdl2
Follow https://wiki.libsdl.org/Installation to install the dynamic library.
TL;DR
MacOS (arm64/x64):
```shell
brew install sdl2 sdl2_image sdl2_ttf
```Make sure the libraries is in your system's library search paths, if not
already:```shell
sudo ln -s /opt/homebrew/lib/libSDL2.dylib /usr/local/lib/
sudo ln -s /opt/homebrew/lib/libSDL2_image.dylib /usr/local/lib/
sudo ln -s /opt/homebrew/lib/libSDL2_ttf.dylib /usr/local/lib/
```Additionally, you can set `DENO_SDL2_PATH` to point to the directory where these
three libraries are located.Windows (x64):
Grab prebuilt libraries from:
- https://github.com/libsdl-org/SDL/releases/tag/release-2.28.5
- https://github.com/libsdl-org/SDL_image/releases/tag/release-2.8.1
- https://github.com/libsdl-org/SDL_ttf/releases/tag/release-2.0.18Take `SDL2.dll`, `SDL2_image.dll` and `SDL2_ttf.dll` from each respectively and
put them into cwd or `C:\Windows\System32\`.Linux (x64):
```shell
sudo apt install libsdl2-dev libsdl2-image-dev libsdl2-ttf-dev
```### security
you need `--allow-ffi` to use SDL2. `deno_sdl2` needs access to system's SDL2
library. Deno's permission model does not work well with FFI libraries, use at
your own risk.### projects using `deno_sdl2`
- https://github.com/dhairy-online/dino-deno
- https://github.com/dhairy-online/flappybird
- https://github.com/load1n9/caviar
- ...insert your project here### license
MIT